Sony PlayStation Meeting 2013 liveblog

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It's a cold day in New York City and the industry's eyes are on the Hammerstein Ballroom, where Sony is expected to unveil its new console. What will they reveal? What will be the big shocker? Will we see PlayStation Home 2.0? Hit the jump to follow along with our liveblog.

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08:05:

A sizzle reel showing everything they just showed is playing now.


08:04:

Well, no console photos. No announced date. No price point. Just “hey, it’s coming.”


08:03:

PS4 is coming this holiday.


08:03:

Bungie


08:03:

PS4 getting exclusive content for Destiny.


08:02:

Destiny1


08:00:

Metzen


07:59:

Referencing Bungie. Destiny being discussed.


07:57:

Eric Hershberg, CEO of Activision Publishing, on stage now.


07:56:

Will be at PAX East with playable demos.


07:55:

4-player local co-op mode that’s full screen.


07:55:

“Diablo 3 has never been easier to play.”


07:55:

Available for PS4 and PS3.


07:54:

Diablo 3 coming to PS4.


07:54:

Imagine if this was followed by a Starcraft Ghost reveal.


07:53:

“Blizzard and Sony have entered into a strategic partnership, through which we will take over the world.” He’s joking…I hope.


07:52:

Chris Metzen of Blizzard Entertainment now on stage. First time on stage for a console.


07:52:

WatchDogs4


07:51:

WatchDogs3


07:51:

watchdogsps4


07:51:

watchdogsps4a


07:51:

watchdogsps4b


07:51:

WatchDogs2


07:50:

WatchDogs1


07:46:

Live demo of Watch Dogs coming up.


07:46:

Jonathan Moran now on stage to show Watch Dogs.


07:44:

Gotta love the half hour of accents.


07:44:

Yves


07:43:

Watch Dogs talk starting right now.


07:43:

Yves Guillemot, CEO/Co-Founder of Ubisoft now on stage.


07:42:

Will be shown at this year’s E3.


07:42:

“We are preparing for development another Final Fantasy title.”


07:41:

Final Fantasy Brand Director Shinji Hashimoto now on stage.


07:41:

Square Enix has one other piece of information.


07:38:

SquareEnix


07:38:

This looks like that thing Square Enix showed at E3 last year.


07:37:

Hashimoto


07:36:

“Demo not a game, but a real-time cinematic demo” from Luminous Studio.


07:35:

He is the Chief Technology Officer for Square Enix Japan.


07:35:

Yoshihia Hashimoto of Square Enix now on stage.


07:35:

Square Enix coming up next.


07:35:

DeepDown


07:34:

“Developing with the power of the PlayStation 4 will bring us new experiences.”


07:33:

Swords, dragons, bows and arrows.


07:32:

Working title: Deep Down


07:32:

Now showing off new IP using this new engine on the PS4.


07:31:

“Panta Rhei…will allow us to take game design into entirely new directions.”


07:31:

Showing off Capcom’s new engine code named Panta Rhei.


07:29:

Focusing on Capcom’s history with PlayStation.


07:29:

He’s switched to Japanese now, speaking through a translator for us English-speaking folk.


07:28:

Ono


07:28:

It’s difficult to understand Mr. Ono.


07:28:

“Not talking about Street Fighter.”


07:27:

Yoshinori Ono from Capcom up now.


07:27:

“Virtually every third party partner…will support PlayStation 4.”


07:26:

MoveDance


07:26:

MediaMThing


07:25:

Shows Move controllers being used to control sculpted models.


07:25:

Showing off a created film using PS4.


07:24:

“We wanted to change ‘making’ in every way.”


07:23:

PS4Media Molucule


07:23:

Media Molecule using Move controller to create models in video.


07:20:

Evans is talking about creativity. “Record your dreams.”


07:20:

Alex Evans from Media Molecule now on stage.


07:19:

And that’s all for David Cage.


07:19:

ScaryFace


07:18:

Disembodied, blinking old man head shown running in real-time.


07:18:

Cage showing off poly counts of characters.


07:16:

DavidCage


07:16:

David Cage is talking about emotion in gaming.


07:16:

BlowGame3


07:16:

BlowGame2


07:15:

BlowGame


07:15:

David Cage of Quantic Dream now up on stage.


07:13:

Looks like a lot of line puzzles to interact with the environment.


07:12:

Coming exclusively in PS4’s release window.


07:12:

25 hours of unique puzzles and gameplay.


07:12:

“[The Witness] is a puzzle game.” -Jonathan Blow


07:10:

JohnathanBlow


07:10:

“At its core, the game is about epiphany.”


07:10:

Jonathan Blow is making a game called The Witness


07:09:

Jonathan Blow on stage. He created Braid.


07:09:

SecondSon2


07:08:

SecondSon


07:07:

Infamous: Second Son.


07:07:

Could this be the next inFamous?


07:06:

Nate Fox of Suckerpunch showing PS4 exclusive.


07:05:

clubdrive


07:05:

“We already live in a culture of fear.”


07:05:

Oh wait. This game is about people with superhuman abilities.


07:04:

New game about risk of modern security?


07:04:

Guy on stage talking about police surveillance in today’s world.


07:04:

Driveclub2


07:03:

DriverClub


07:03:

Sizzle reel of the game showing mobile integration, social aspects and a whole mess of insanely fast cars.


07:02:

First-person driving being shown.


07:00:

Gameclub to use first-person perspective. “We’ve gone borderline insane with real-world intricacies.”


07:00:

Driveclub is drawing from first-person shooters and their clans.


06:59:

Killzone2


06:59:

Features real-time and asynchronous gameplay.


06:57:

Driveclub is being made by Evolution Studios.


06:57:

“Team based racing.”


06:57:

Now we’re on to a racing game called “Driveclub”


06:56:

That was quick.


06:56:

They’re showing the “Share” functionality now.


06:55:

PS4Killzone


06:52:

Pretty much looks like a Killzone game. A very, very pretty Killzone game.


06:51:

And boom goes the dynamite.


06:49:

Why am I getting flashbacks to the Killzone 2 reveal?


06:49:

Trailer starts off in Vekta City. Beautiful cityscapes.


06:48:

Killzone: Shadowfall live demo being shown right now.


06:47:

OMG ARE WE GETTING TO SEE NEW KILLZONE?!?!?!?! </fanboy>


06:47:

Herman Hulse of Guerilla Games up now.


06:46:

“The future of PlayStation is great games.”


06:46:

Michael Denny from Worldwide Studios takes the stage.


06:41:

Sizzle reel now about what developers think about the PS4. Tim Schafer, Scott Rohde, Randy Pitchford…


06:41:

Gaikai tech to use PlayStation cloud make games from PS1, PS2, PS3, PS Vita “playable anywhere”


06:38:

 

 

Here’s the controller from before.
Ps4Controller


06:37:

“Our long-term goal is to make every PlayStation 4 game playable on a PlayStation Vita.”


06:36:

PS Vita to act like the Wii U’s Gamepad via Remote Play.


06:35:

“The PlayStation Network wraps you in your favorite content, wherever you are.”


06:35:

Gaikai partnered with UStream to broadcast gameplay.


06:34:

Friends can post comments to screen while broadcasting. They can also take over controller to help get through difficult portions of games.


06:32:

Gaikai to allow for people to try games before you buy via streaming.


06:29:

Dave Perry, co-founder/CEO of Gaikai coming on stage next.


06:28:

…And that’s how Skynet is born, people.


06:28:

System will predict games you want and preload them before you buy them.


06:28:

“Our long-term ambition is to reduce download times…”


06:27:

Smartphones/tablets/Vita/”web platforms” to work with PS4.


06:26:

Social aspects changing with PS4. Real names and profile pictures linked to Network IDs.


06:25:

Share button on the controller allows people to upload gameplay videos while still playing it.


06:25:

Digital games will be playable as soon as they’re purchased, allowing players to play it as it’s downloading.


06:24:

Secondary custom chip to take care of background processing like downloading.


06:24:

Hardware uses suspend/resume by pressing power button. Kinda like Vita.


06:22:

Titled “Knack”


06:22:

Looks very Pixar-esque


06:21:

Mike Cerny shows off his own PS4 game.


06:20:

“I’m really looking forward to see how the development community uses [the PlayStation 4]“


06:20:

Uses AMD’s APU processor core (8 cores), GDDR5 graphical memory. 176 gigabytes per second of bandwidth.


06:18:

PS4 uses a Wii sensor bar looking peripheral to sense where players are.


06:18:

Lightbar used to identify players.


06:17:

Live game demos coming up. DualShock 4 officially revealed. Looks like what we’ve seen.


06:16:

Uses x86 CPU, enhanced PC GPU, 8 GB system memory and “massive local storage”


06:16:

“It’s like a PC in many ways, just supercharged.”


06:16:

Oh man, here comes the system specs for PS4.


06:14:

Going over goals for next PS4.


06:13:

Lead design architect of the PS3, Mark Cerny is on stage, talking about the PS3.


06:11:

Sorry for the delay, we had some technical issues.


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Author: Andrew Martins View all posts by
Andrew Martins is the owner/Editor-in-Chief of Pixelitis.net. Over the years, he has written for outlets like GotFrag.com and the New York Daily News. In his spare time he loves to sing at karaoke events, travel to New York City and of course, play video games.

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