Players looking forward to the release of Bioshock Infinite should prepare themselves to be disappointed again, but only a little bit this time.
What was supposed to be a Feb. 26 release for the PC, Xbox 360 and PlayStation 3 has been pushed back one month to Mar. 26.
Irrational Games head honcho Ken Levine expressed his desire for BioShock Infinite to be “the best game it could possibly be,” citing overall polishing and bug management as the primary reasons for the delay.
Here’s hoping that an extra month of work on the game will mean very little problems after the game’s official launch in the spring.