(Editor’s note: In this feature, members of the Pixelitis staff write small, easily digestible reviews big enough to ‘fit on a postcard’ – hence the title. It can be about the whole experience or just a small piece of the pie. No scores needed.)
For all the negativity heaped on the majority of the 3D Sonic the Hedgehog games prior to Sonic Colors, I am a staunch supporter of the Dreamcast’s Sonic Adventure 2.
While certainly not a masterpiece, it manages to encapsulate a lot of what makes Sonic who he is, which is a lot of speed wrapped up in a positive attitude. The only change I would’ve really wanted was to see all of its treasure hunting sequences replaced with chili dog collecting.
That being said, each segment that involves Sonic or Shadow, Sonic’s moody mirror image, delivers in the sense that speed is paramount. There’s no time to gaze wistfully at the scenery – all you can focus on is keeping yourself from careening off the edge of the world.
Even so, Sonic Adventure 2 makes you feel as though you’re moving at the speed of a bullet train without causing any disorientation. As much as I love the original Sonic games for Sega Genesis, more often than not I found myself at the end of a level questioning how I got there in the first place.
What ultimate sold me on SA2 was the Chao mini-game. Infusing a popular brand with adorable, collectible and trainable little bundles of cuteness results in one of the most addicting games I’ve played outside of Pokémon. Sonic Adventure 2 is truly a good game, just ignore the parts that don’t have Sonic or Shadow in them. Or Chao’s.