After stumbling across the atrocity that was Bomberman: Act Zero, I decided to refresh my faith in the light-hearted universe of Bomberman 64: The Second Attack. Bomberman was never supposed to be gritty or serious, it is supposed to be the realization of a childish dream to blow things in an exaggerated fashion.
Not considered a graphical powerhouse in any sense, Bomberman: The Second Attack relied on a cartoonish charm and semi-difficult puzzles to keep its audience entertained. Plus, the inclusion of Pommy, an squishy sidekick that helps Bomberman in his adventures, adds a little depth to the single player mode.
A welcome change from the first Bomberman for the N64 was the inclusion of a health bar. No more instant death from a simple slip up, which is especially useful when trying to figure out those infuriating bomb jumping segments. Seriously though, hours of my life have fallen through my fingers like so many grains of sand because of those horrendous puzzles.
Plot-wise, there was nothing special about the game, a generic save the world from the evil entity storyline that pits Bomberman against Elemental Knights in order to save the universe. The writing is average, a mixture of clever one liners and cute quips from Pommy.
This game never quite blew me away, but it remains a staple in my childhood gaming library. Because when has blowing up monsters not been conducive to a fulfilling childhood gaming experience?