Sometimes it’s easy to forget that the games we play and criticize come from years of hard work done by actual people, from AAA behemoths to indie darlings.
In this week’s episode of The Pixelitis Podcast, hosts Andrew Martins and Patrick Kulikowski got to riff with Yacht Club Games’ Sean Velasco, Ian Flood and Erin Pellon about the recent release of their maiden title, Shovel Knight.
Rather than follow the regular format of the last 81 shows, this special edition features an insider’s look into the creation of Shovel Knight, including the origins of the Troupple King and the intricate work that went into one boss in particular. (more…)
Sometimes you just have to reach deep down inside yourself and strain to become the best commander in the Citadel.
At least, that’s what Patrick Kulikowski and Andrew Martins should have told Karen Rivera in this week’s Pixelitis Podcast when she revealed that she was starting the Mass Effect trilogy from the beginning for the first time.
In this week’s show, the original cast is back to discuss the latest in gaming news (within the last seven days, that is) while trying to keep tangents at least somewhat relevant in the process.
Fantasy characters have the coolest names: Dream of the Endless; Gandalf the Grey; Stannis of the House Baratheon, First of His Name, King of the Andals and the First Men, Lord of the Seven Kingdoms and Protector of the Realm…
Well, it turns out that here at Pixelitis, we have someone in our midst from a long lineage. You’ll have to listen to this week’s show to figure out who, though.
As for what this week entails, hosts Andrew Martins, Brendon Bigley and Mercer Smith-Looper talk about Spotify charts, discuss MOBA scholarships and pontificate about a fictional world where Nintendo owns the rights to Sonic the Hedgehog.
It’s the week after E3 and what a wild ride it was for some of us.
Two of our editors, Patrick Kulikowski and Karen Rivera spent an entire week surveying the convention floor, schmoozing with industry people and taking in everything that was the Electronic Entertainment Expo in Los Angeles. Since Karen and Pat were at the Sony presser when we normally record the show, we had to unfortunately skip a week.
However, our semi-jet lagged editors joined Editor-in-Chief Andrew Martins for a special E3 edition of the Pixelitis Podcast.
Forget trees falling in the woods without anyone to hear them. In this week’s episode, we answer the age old question of what happens when a tree goes horizontal in Bean Town.
And while that particular quandary may have caused us to lose a connection with contributor Mercer Smith-Looper half way through the show, that doesn’t mean Andrew Martins, Patrick Kulikowski and Stephen Hilger weren’t able to close the whole thing out.
Topics this week ranged from the Wiz Khalifa-infused Mortal Kombat X trailer to the grand opening of Barcade in Manhattan with all the added conversational sideroads and derailments you’ve come to love(?) and expect.
We’re not sure what sparked staff member Stephen Hilger to quote something so utterly absurd from a joke Spider-Man 2 YouTube video in this newest Pixelitis Podcast, but it’s kind of hilarious.
When not spouting random lines as Stephen is wont to do, the
Alkaline Trio of Patrick Kulikowski, Karen Rivera and Stephen Hilger go over a fair bit of gaming discussions that range from talks of which Mario Kart is superior, an examination of the ridiculousness that is the Far Cry 4 box art and a final farewell to the Wii and DS’ Nintendo Wi-Fi Connection.
And seriously Mr. Aziz, don’t worry, these pizzas are in good hands.
“Would you race me? I’d race me so hard.”
Say what you will about the psychopathic Buffalo Bill from Silence of the Lambs, but it would probably be an easy bet to guess he would snake in Mario Kart DS – or at least he’d tuck his snaking away somehow.
In this week’s podcast, we have four of the site’s staffers crammed into a little more than an hour and a half show. Regular hosts Andrew Martins and Patrick Kulikowski are joined by Stephen Hilger and Pixelitis Podcast newcomer Brendon Bigley to chat about the past week’s biggest news, including the Breath of Fire 6 beta details and the impending online doom of scores of games after GameSpy closes down later this month.
There’s just so much show to be had this week.
The naming conventions of the role-playing characters we create can be…strange. Some use the names of friends and family. Some use the names created for the game.
And then some, like our own Stephen Hilger, name their characters after one syllable words for foods like pork or salt.
In this week’s Pixelitis Podcast, Hilger is joined by Andrew Martins, Karen Rivera and Patrick Kulikowski for a weekly discussion of the latest goings on in games.
Skype’s video conference calls are now free for everyone and it’s literally changed the way we did (this week’s) podcast. Being able to see each other when the staff is scattered across the U.S. and Canada is a pretty nice thing, so we decided to cram our show with not three, but four wonderful individuals.
Hosts Andrew Martins and Patrick Kulikowski are joined by fellow staffers Karen Rivera and Stephen Hilger in a show about everything from the acquisition of From Software to the E.T. landfill in New Mexico to 90s sitcoms.
And who knows? Even though the show is still only an audio affair, maybe we’ll branch out into live discussions via Google Hangouts or Skype or something. Only time will tell.
Ah, technology. Gotta love it.
In this week’s Pixelitis Podcast, not only do we have the irreverent Stephen Hilger taking up the third chair with Karen Rivera and Andrew Martins, we’ve also given you a glimpse into the show’s gritty underbelly. It’s a chance to see what happens when three people get on a Skype chat and stop being polite… and start being real.
…Or was that The Real World?
Either way, the show hits a technical snag and rather than edit out or redo the entire section, we’ve kept it in. It’s really only a few seconds, but why not have a little fun at our expense?
We also manage to talk about some of the past week’s biggest news, including Martin O’Donnell’s unceremonious removal from Bungie and the semi-breaking news that all PSP and PS1 Classics now work on the Vita.