Category: Xbox 360
Since its initial announcement, Capcom has been very active with promoting Ultra Street Fighter IV, providing a steady stream of information about the upcoming title.
Location tests have been happening over the last few weeks and now they’ve released some solid information about the release of the game.
Ultra Street Fighter IV will be available as a digital upgrade from previous editions of the game starting this June for the Xbox 360 and PlayStation 3 for $14.99.
Two months later in August, the game will be available in stores and on PC for $39.99 and $29.99 respectively. According to Capcom, all of the previously released alternate costumes will be available in the game. PC users can also purchase a digital upgrade in August for $14.99 if they choose.
This gives Capcom enough time to make changes based on the feedback they receive from the recent location tests, which have been well attended by the top players in the community. Also, it means that the game will be available a full month before EVO 2014 in July. In fact, EVO organizer Mr. Wizard announced today that the game will be appearing at the tournament next year, thanks to the release timing.
To check out Ultra Street Fighter IV, make sure to watch the upcoming Capcom Cup tournament on Dec. 14 or this weekend’s Northeast Championships.
Capcom still hasn’t revealed the fifth new character to the title so one can only hope there’s an announcement on that front soon.
The fight hasn’t started yet, but Capcom is making sure the upcoming release of Ultra Street Fighter 4 remains fresh in the minds of fans everywhere.
The company behind the seminal fighting series announced release dates for the arcade and digital versions of the title, along with location tests and another new game mechanic.
If you live in Japan, you’re going to be able to get your hands on the completed new update in April 2014. You won’t have to wait too much longer if you live elsewhere, as Capcom claims that digital copies will be available before EVO in July. The game will also be open for public testing at various locations around Japan, Singapore and the US over the next two months. You can check out the list of locations and dates after the jump.
As to what is being tested out, Capcom announced another game mechanic to go along with Red Focus and Ultra Combo Double: Delay Standing. This lets players disrupt their opponent’s momentum by staying on the ground for an extra second after being knocked down. At high skill levels, this will help players deal with the heavy pressure from top tier characters like Cammy and Akuma.
There’s also some new information about the four characters making their way over from Street Fighter X Tekken. Elena will enjoy a strong mix-up game, while giant wrestler Hugo will be a force to be reckoned with in corners. Fan favorite Rolento is getting a Super move that he had in the Street Fighter Alpha series and Poison will do more damage than her previous incarnation while maintaining her zoning ability. The fifth new character is shrouded in mystery and remains the biggest surprise that Capcom is still keeping secret. Basically every other “secret” for this game has come out pretty quickly though so fans shouldn’t have to wait all that long.
Fans of Minecraft looking to make the jump from the Xbox 360 to the Xbox One next week may not have to worry about the future of their blocky worlds, as a tool may be incoming to help transfer saves from one console to the other.
4J Studios revealed earlier today that that they’re working hard with Microsoft to let users transfer created worlds from Minecraft: Xbox 360 Edition to the Minecraft: Xbox One edition.
“We’re working on ways to move Xbox 360 saves to Xbox One with Microsoft. Can’t say it’ll be there until it’s 100 [percent] working,” the company said via Twitter.
Though it’s not set in stone just yet, giving this option to the game’s creative fan base could let them continue to enjoy their worlds for much longer.
Currently, there is no release date set for Minecraft: Xbox One Edition.
Lightning Bolt Action title Metal Gear Rising Revengeance has gotten a price cut and its downloadable content has been made free, Konami has revealed.
Metal Gear Rising Revengeance has been lowered to $29.99 and its two DLC pieces, Jetstream and Blade Wolf, have been made free.
“The lower price point gives new fans the opportunity to experience the game at a reduced price, with the added bonus free DLC packs that lengthen the overall experience,” Konami said.
The action based spin-off of the series finds the cyborg ninja Raiden ripping through countless enemies in the Metal Gear universe. And for variety, the Jetstream DLC stars swordsman Samuel Rodriguez while the Blade Wolf DLC sees players take control of the robot dog LQ-84i.
If you enjoy dressing up your games in another game’s clothing, Minecraft: Xbox 360 Edition has you covered with an upcoming Skyrim coating.
4J Studios has been hard at work mashing-up the feel of Skyrim into Minecraft: Xbox 360 Edition. Much like the Mass Effect mash-up pack, players will be able to make their own Skyrim themed worlds out of blocks.
The Skyrim mash-up pack includes a complete set of world textures, 40 Skyrim character skins ranging from the various races to the Dragonborn and Lydia, Skyrim themed menus, user interface, inventories, music and a pre-made world that includes Whiterun, Riverwood and Bleak Falls Barrow.
The Skyrim Mash-Up pack will be released on soon and will cost $3.99. Those that can’t wait can play it at Minecon in Orlando this weekend.
Namco Bandai has confirmed that Soul Calibur II HD Online will be released worldwide on November 20th.
The refined fighting classic will be available via the Playstation Network and the XBLA. On either platform, the game will cost $19.99.
While Soul Calibur has had recent games, many consider the second installment to be the best in the series. The game first came out for Gamecube, PS2 and the original Xbox. Depending on the system, there was an additional guest character: Link for Gamecube, Heihachi for PS2 and Spawn for Xbox.
Namco Bandai has confirmed that in the online release, both Heihachi and Spawn will be available regardless of the console. Nintendo fans will still have to wait to see if the Hylian hero will return to the battle.
Back at EVO 2013, Capcom announced that a new update to the Street Fighter IV series would be coming in 2014. Enter Ultra Street Fighter IV.
The game will feature five additional characters, a ton of balance changes, the removal of un blockable setups and several new features that will change up gameplay. On Thursday, Capcom released a video with Senior Online Community Specialist Peter Rosas introducing two new mechanics: Ultra Combo Double and Red Focus.
Ultra Combo Double, affectionately dubbed “wultra” by the community, gives players the chance to use their character’s two Ultra Combos in exchange for damage. In a nutshell, it will allow characters like Zangief to cover multiple options with their Ultras instead of having to choose just one.
Albeit a bit more obscure, Red Focus–a heightened version of the series trademark mechanic the focus attack–enables characters to absorb one hit from an opponent and retaliate with a stun attack and a combo follow up. In theory, Red Focus would be especially critical for use against characters like Cammy, who lacks a quick focus breaker.
Still on the assembly line is the fifth newest character in Ultra Street Fighter IV which has yet to be revealed. And yet another new game mechanic, as teased by Lead Designer Yoshinori Ono recently at a Capcom Cup qualifier this weekend.
While the game is set for an early 2014 release, Capcom is doing some location tests to get fan feedback on the title. No locations have been set yet, but once they are listed we will post them.
Dark Souls II fans, prepare to… read. Namco Bandai Games Europe and From Software has struck a deal with some big names in the comic industry to bring us a graphic novel tie-in to the dark fantasy series.
Dark Souls II: Into the Light is being written by Rob Williams and Andi Ewington and illustrated by Simon Coleby. The comic will be made available online for free while a limited print version will be created for certain editions of the game in certain countries. Namco Bandai will have more details about this at a later date.
Make the jump to watch a YouTube trailer and go “beyond the comic.”
Since the release of Grand Theft Auto Online on Oct. 1, Rockstar Games has had its hands full with issues ranging from the slightly annoying to the downright game breaking.
In an effort to get those problems in check, Rockstar recently issued a new patch for the PlayStation 3 and Xbox 360 that reportedly implements a wide list of fixes.
Among the issues addressed by the patch are the bouts of character deletion, loss of progress, infinite loading and sky cams and missing interface options. The patch’s changelog also reported other problems like the locked replay option, loss of guns and ammo and problems during various races and Last Team Standing game modes were addressed.
Considering how widespread some of these hiccups have been, these changes may be enough to make GTAO players a little safer to log on without fear of losing progress.
Source: Rockstar Games
Konami has finally unleashed a Metal Gear Solid V: The Phantom Pain / Ground Zeroes trailer that shows off Kiefer Sutherland’s portrayal of Snake/Big Boss, and it’s interesting to say the least.
The new trailer features the same familiar footage we’ve seen last year, albeit with English voice acting. I can see Sutherland’s portrayal of Snake causing a bit of consternation among some fans of the series. I know I, personally felt a little weird hearing his decidedly less gravelly voice, and the delivery of “kept you waiting, huh?” sounded more than a little awkward. But I’ll let that slide: it’s a pretty corny line anyway.
You may also notice that the opening credits list Otacon’s voice actor, Christopher Randolph, who will no doubt serve as the voice of Emmerich, Otacon’s father.
So enough of my rambling, check out the English trailer after the break, and feel free to compare it to Akio Otsuka’s performance in the Japanese version. And as a bonus, there’s gameplay footage in Japanese that shows off some of the game’s new elements.