Category:  Xbox 360

By Allain Richard, October 10, 2013 0 News, PS3, Xbox 360

Since the release of Grand Theft Auto Online on Oct. 1, Rockstar Games has had its hands full with issues ranging from the slightly annoying to the downright game breaking.

In an effort to get those problems in check, Rockstar recently issued a new patch for the PlayStation 3 and Xbox 360 that reportedly implements a wide list of fixes.

Among the issues addressed by the patch are the bouts of character deletion, loss of progress, infinite loading and sky cams and missing interface options. The patch’s changelog also reported other problems like the locked replay option, loss of guns and ammo and problems during various races and Last Team Standing game modes were addressed.

Considering how widespread some of these hiccups have been, these changes may be enough to make GTAO players a little safer to log on without fear of losing progress.

Source: Rockstar Games

By Patrick Kulikowski, September 25, 2013 0 News, PS3, PS4, Xbox 360, Xbox One

Konami has finally unleashed a Metal Gear Solid V: The Phantom Pain / Ground Zeroes trailer that shows off Kiefer Sutherland’s portrayal of Snake/Big Boss, and it’s interesting to say the least.

The new trailer features the same familiar footage we’ve seen last year, albeit with English voice acting. I can see Sutherland’s portrayal of Snake causing a bit of consternation among some fans of the series. I know I, personally felt a little weird hearing his decidedly less gravelly voice, and the delivery of “kept you waiting, huh?” sounded more than a little awkward. But I’ll let that slide: it’s a pretty corny line anyway.

Sutherland was revealed as the replacement role of Snake/Big Boss back in June, months after original Snake voice actor David Hayter revealed that he would not be reprising the role.

You may also notice that the opening credits list Otacon’s voice actor, Christopher Randolph, who will no doubt serve as the voice of Emmerich, Otacon’s father.

So enough of my rambling, check out the English trailer after the break, and feel free to compare it to Akio Otsuka’s performance in the Japanese version. And as a bonus, there’s gameplay footage in Japanese that shows off some of the game’s new elements.


By Allain Richard, September 25, 2013 0 News, PC, PS3, Xbox 360

As fans of South Park get ready for the premiere of the series’ 17th season tonight, RPG fans have been patiently waiting for  more information regarding the oft-delayed South Park: The Stick of Truth.

As it just happens, Ubisoft has announced that South Park: The Stick of Truth will be releasing in North America on Dec. 10 for PlayStation 3, Xbox 360 and PC. Players will assume the role of the new kid in town and fight in turn-based battles alongside the denizens of South Park in search of the Stick of Truth.

Those who pre-order South Park: The Stick of Truth will receive the Ultimate Fellowship Pack, which includes four exclusive costumes that carry unique special abilities.

A special edition was also announced. Entitled South Park: The Stick of Truth Grand Wizard Edition, it will have an expected retail price of $79.99 and will come with a Grand Wizard Kidrobot Cartman Figure and a Kingdom of South Park Map along with the extra content from the Ultimate Fellowship Pack.

Make the jump to see the latest trailer.


By Ken Smith, September 16, 2013 0 Gaming culture, News, Xbox 360

Even if you don’t follow it regularly, the Evolution World Finals is the one competitive gaming event to watch every year. For members of the fighting game community, the atmosphere at EVO is second-to-none and the matches are truly unforgettable.

So it’s only natural that so many are “getting hype” for yesterday’s announcement that EVO will be back next year. Taking place from July 11-13 at the LVH Hotel and Casino in Las Vegas, Nevada, the annual event will be in the hotel’s Paradise Event Center.

Joey “MrWizard” Cuellar, one of the co-founders of EVO, revealed later on NeoGAF that the tournament staff is hoping to improve registration and the bring your own controller (BYOC) portions of the event experience for next year’s attendees.

Yesterday’s announcement also revealed that the tournament will be switching to the Xbox 360 as its primary platform. Presumably, this is due to the potential lag issues on PlayStation 3 versions of top competitive titles, since a few tenths of a second can be the difference between a close game and a blowout.

However, it was made clear that this is not an exclusivity agreement with Microsoft, so the door remains open for other titles like Super Smash Brother Melee to make an appearance. Games that don’t already have a port on the 360 will also be considered for the tournament.

Check out the EVO 2014 Announcement Trailer after the jump and make sure to clear your schedule in July to make room for shoryukens, stage spikes and hyper combos.

Source: Shoryuken


By Allain Richard, August 11, 2013 0 News, Xbox 360, Xbox One

Microsoft Points are (mercifully) nearing their end. With the coming system update for the Xbox 360, those nebulous Microsoft Points will be replaced by actual currency.

The change, announced during E3 last June, will reportedly help users make better informed purchases as the conversion from money to points will no longer be factored in. This also unifies your Microsoft account which can be used to purchase content on Xbox 360 consoles as well as Windows 8 phones.

Starting later this year, Xbox Gift Cards will become the standard card to be used for online purchases.

Until the gift cards become available, Microsoft Points Cards will still be used, where the points will be converted to an amount of currency equal to or greater than the marketplace value of the points when redeemed.

An important note to keep in mind is that the currency that Microsoft adds to your account during the transition period will expire June 1, 2015, while any further currency you purchase will not expire.

By Allain Richard, August 2, 2013 0 News, PS3, Xbox 360

Australians, get your party hats on. Grand Theft Auto V is officially making its way to the land down under.

The Australian Government’s classification board has given Grand Theft Auto V an R18+ rating, citing heavy use of drugs and strong use of pretty much everything else. That’s right, Australia is getting an unedited version of a Grand Theft Auto game.

Fans of Saints Row however aren’t getting the same treatment as Saints Row IV has been refused classification, meaning it will not make it to store shelves in Australia. The reason for this is that the review board doesn’t allow games into Australia that give incentives and rewards for drug use. For those die-hard Saints Row fans, it seems like you’re stuck with importing it unless Volition makes a heavily edited version.

To my fellow Australian gamers, enjoy wrecking carnage when Grand Theft Auto V comes out on Sep. 17.

By Allain Richard, July 18, 2013 0 News, PC, PS3, PS4, Xbox 360, Xbox One

“Heroes never die, they are reborn.” In an announcement during its panel at San Diego Comic Con 2013, Capcom has revealed a new Strider for both current and next-gen consoles.

Strider is being developed by Double Helix, developer of Silent Hill HomecomingFront Mission Evolved and the upcoming new Killer Instinct.

Set in an open and interconnected 2.5D environment, Strider stars Hiryu, the youngest recruit to get a Special A-Class in the Strider training program. The up-and-coming ninja is given the mission of eliminating Grand Master Meio.

Exploration will net players with new abilities and items, with gameplay seeing a return to the franchise’s hallmark “fluid, lightning quick combat and ground-breaking free-flowing traversal.”

Strider will get released digitally in early 2014 for the Xbox 360, PS3, Xbox One, PS4 and PC.

See the announcement and gameplay trailers after the jump.


By Patrick Kulikowski, July 14, 2013 0 News, PC, PS3, Xbox 360

Following Flocker’s victory over Justin Wong in Ultimate Marvel vs. Capcom 3 at EVO 2013, Capcom producer Yoshinori Ono stepped up to the stage alongside other Capcom USA personnel to announce Ultra Street Fighter IV.

The game is set for release in early 2014 on Xbox 360, Steam and PS3, and is planned as both a DLC update to Super Street Fighter IV: Arcade Edition and a full-fledged console disc-based game. New perks include five new characters, rebalanced gameplay, six new levels and some new, unannounced modes.

The new characters include Poison, Hugo, Rolento and Elena, with a bonus character still unannounced.

The physical release, which includes all previous DLC for Super Street Fighter IV: Arcade Edition will retail for $39.99 while the DLC upgrade will cost $14.99. Preordering the game nets you five exclusive DLC costumes for the new characters.

Get a load of the trailer after the break. Even if you may roll your eyes at yet another SFIV re-release, you have to admire Capcom’s willingness to continue supporting a game released over four years ago.


By Patrick Kulikowski, July 11, 2013 0 News, PC, PS3, Wii U, Xbox 360

Fans of Capcom’s NES platforming classic DuckTales won’t have to wait much longer for its remastered version: it’s finally dated for an Aug. release.

While the eShop, PSN and PC versions will be arriving on Aug. 13 for $14.99, XBLA players will be getting their pogo on one month later on Sept. 11. In a surprising touch, the PS3 version will actually be getting a $19.99 boxed version that comes with the download code and an exclusive DuckTales Disney collector’s pin on Aug. 20.

To commemorate the occasion, developer Wayforward has released its first “Duckumentary” video, which will serve as a series of behind-the-scenes episodes that chronicle Scrooge McDuck’s jump from 8-bit to HD.

Having played a bit of DuckTales Remastered at this past E3, I think it’s safe to say that this will be worth it. Time for me to actually complete the NES original.

By Patrick Kulikowski, June 15, 2013 3 PC, Preview, PS3, Xbox 360

“What is a man, but a miserable, little pile of secrets?” utters Dracula near the beginning of my Castlevania: Lords of Shadow 2 demo as he looks out into the distance to the throes and throes of human enemy combatants that begin their assault on his domain.

Fans of Symphony of the Night are sure to get a kick out of that throwback to one of the series’ greatest entries, meanwhile I’m left wondering what was going through voice actor Robert Carlyle’s mind as he was asked to recite that gloriously cheesy line.

Spanish-based developer MercurySteam is back with a sequel to 2010′s Lords of Shadow, a game that breathed new life into the series with a capable 3D action adventure that changed things up by adhering to a new timeline and setting that incorporates aspects of Spanish mythology with some of the usual tropes found in Castlevania.