Category: Wii U
While we probably won’t see a female protagonist in the new canonical Zelda game, we definitely will in the Wii U hack-and-slash spin-off Hyrule Warriors.
In the most recent trailer released in Japan, viewers were graced with the vision of Princess Zelda kicking ass and taking rupees from an onslaught of foes.
Not only is Zelda a total badass, but the game will also feature other strong female playable characters such as Impa, Agitha, Midna and a new character named Lana.
While the plot of the game is not yet fully disclosed, it appears that the tropes of good fighting evil will also run strongly in this Zelda game. Lana, the newly introduced character, is the white witch of Hyrule who fights against Cia, the dark witch.
It is nice to finally see a Zelda game that is not all about saving the princess or other female characters, and actually allowing them to save themselves for once. The only other Zelda canonical character that I can think of that has been allowed to do that was Sheik—Princess Zelda’s cross-dressed alter-ego from Ocarina of Time.
Check out the new trailers after the break.
Source: The Escapist
Nintendo confirmed today during their Treehouse event that Mario Party 10 will be heading to the Wii U, although no release date has been set. The game supports up to five players–four using Wii remotes while one player using the GamePad to control Bowser.
Mario Party 10 will also support Amiibo, Nintendo’s new NFC enabled figurines. Exactly how the game will utilize Amiibo is uncertain at the moment. According to the trailer, you can preorder the game now using this link.
Check out the reveal trailer below, and just try to resist the urge to call the game Bowser Party.
Super Smash Bros. purists should begin preparing their Wavebirds for battle, as Nintendo of America revealed a peripheral for the Wii U that will bring GameCube controller functionality to the system.
An image of the adapter was uploaded to the company’s official Twitter earlier today, which shows the adapter’s four controller ports and its connection to the Wii U through two front facing USB ports.
The news comes months before Super Smash Bros. for Wii U will hit store shelves this winter and weeks before the Super Smash Bros. Invitational kicks off in Los Angeles at the Nokia Theater during E3.
You can check out a full image of the adapter and a Super Smash Bros. emblazoned GameCube controller after the break.
Yacht Club Games has just announced that Shovel Knight for PC, Mac, Linux and Steam has been officially finished barring any chaotic bugs.
Shovel Knight, the small game that became a hero in the Kickstarter world, is now currently being finalized for Steam, Wii U and 3DS. Yacht Club Games and backers alike must now play the waiting game until the game is tested on each respective platform before getting clearance for release on Steam’s store and the Nintendo eShop.
The announcement also gave a tease of the physical Kickstarter rewards that have been prepared to go out with the game—presumably meaning that all goodies and games will be out in the wild soon.
The magical union of Mega64 and Nintendo seems straight out of an alternate universe.
But here we are. Using the said ridiculous minds of Mega64, Nintendo has announced an invitational Super Smash Bros. tournament for this year’s E3.
Nintendo plans on inviting only 16 players to Nokia Theatre in Los Angeles to compete in the Wii U version of Smash, which is currently slated for a winter 2014 release.
Luckily for the everyman (read: Not Mew2King), the newest Smash Bros. game will be playable at participating Best Buy locations throughout the duration of E3. The list of participating Best Buy stores has yet to be disclosed.
This openness towards the competitive Smash Bros. community is a bit of a tonal shift for Nintendo, who has previously gone out of its way to attempt preventing tournament streaming from EVO 2013. The tides have seemingly shifted since then.
Series producer Masahiro Sakurai has gone on record as stating the new game’s speed will fall somewhere between the GameCube era Melee and the Wii era Brawl, the latter of which was viewed by some as a radical step back from what had made the franchise popular to the competitive scene in the first place.
Between increasing the game speed and creating this new E3 invitational tournament, Nintendo’s messaging couldn’t be any clearer: they want Smash for Wii U to be as competitive as Melee.
Check out Mega64’s video after the break, as it’s absolutely insane. You have to give Nintendo credit for leaning into a video this wild.
“Mega May” might not be here yet, but it seems the Blue Bomber’s next nostalgia-fueled release to the Wii U eShop will be Mega Man Battle Network 3.
Nintendo’s announcement revealed that both the Blue and White editions of Mega Man Battle Network 3 will be available in the North American Wii U eShop, along with other GBA titles already on the service.
Though rumors regarding the game’s digital re-release started flying last week after Nintendo registered as its publisher with the Australian Classification Board, the game was confirmed earlier today.
Mega Man Battle Network 3 will not be the only Mega Man title hitting digital platforms in the near future, as Capcom has already started a fan poll to see which games from the series will end up on the 3DS eShop next month.
Nintendo’s latest Super Smash Bros.-oriented
Choksetsu Direct livestream aired at 6 p.m. EST, bringing with it a whole slew of new information regarding the game.
Super Smash Bros. Director Masahiro Sakurai kicked off the stream by announcing that the 3DS version will be releasing before the Wii U edition. The former can be expected this summer, with the Wii U release slated for Winter 2014.
The stream announced a plethora of details about both versions, including the fact that the 3DS version will be running at a solid 60fps even with the 3D turned on. Fighters with alternate forms like Zelda/Sheik and Samus/Zero Suit Samus will now be divided into separate characters.
While Sakurai remained mum on 3DS/Wii U connectivity, he did outline both games’ online multiplayer, which will include fights between friends and random match-making. The stream closed off with the reveal of two new entries in the roster: Charizard, who is now a separate playable character and presumably replacing the Pokemon Trainer and newcomer Greninja.
For all of the minute details from the stream (as well as an image gallery), hit up the list after the break. Super Smash Bros. fanatics may want to strap on an oxygen mask.
And might I add that the lack of ANY mentions of Ness or Lucas in this stream is incredibly disconcerting?
After promising them for more than a year, Nintendo’s finally released its first batch of Game Boy Advance titles today on the Wii U Virtual Console.
So has it been worth the wait? I decided I’d find out by purchasing Advance Wars, one of the three games made available today (the others being Mario & Luigi: Superstar Saga and Metroid Fusion). I’ve put up a little YouTube video showing you how GBA games work and look on both a TV and the Wii U GamePad.
Check that out, along with a full list of what GBA games one can expect to get in the month of April after the break. (more…)
Fans of Game Boy Advance titles should mark April 3 on their calendars, as the portable console’s titles will be hitting the Wii U Virtual Console.
Nintendo’s U.K. division was the first to break the news that games like F-Zero: Maximum Velocity and Advance Wars will be making their way onto the company’s digital download service for the Wii U. Nintendo of America quickly followed suit, making a similar announcement. Both regions are set to receive the titles on the same day.
Games will be released onto the Wii U Virtual Console in waves next month. So far, some of the titles slated for release include Mario & Luigi: Superstar Saga, Metroid Fusion, Kirby & The Amazing Mirror, Wario Ware, Inc.: Mega Microgame$, Golden Sun and Super Mario Advance 3: Yoshi’s Island.
Do you think Nintendo’s starting GBA VC lineup is overpowering, or do you setting free the best received titles first is a good idea? Let us know in the comments below.
Even in a world where patches can add or remove things from a game after release, any game developer will tell you of a million features they just could never get working before their title went gold.
In the case of Platinum Games’ Hideki Kamiya, director of The Wonderful 101, he wishes his most recent beat-’em-up on the Wii U incorporated everyone’s favorite user generated avatars.
“We tried to make it possible to join your own Mii with TW100 as a hero. We hope we can do it in TW102,” Kamiya tweeted.
Though no official word has come out about a Wonderful 102 in the works, Kamiya later said he would enjoy making such a sequel in the future.