Category: PS Vita
A slew of good news has come out of indie developer Roll7 today regarding their PlayStation Vita 2D side-scrolling skateboarder OlliOlli. Those of you who purchased the game are entitled to free digital versions of the PS3 and PS4 versions via Cross-Buy when they are released.
In a post on the U.S. PlayStation Blog, Roll7 director Simon Bennett also revealed cross-save compatibility and other new details about their popular title. For example, players who have been suffering from the game’s intermittent crashes (myself included) will be happy to know that the bug has been squashed, with a patch rolling out to users prior to June 20.
Roll7 also has another patch planned this month which will introduce “fully functional” online leaderboards into the game, ensuring that I will forever be fighting fellow staff members over top scores whenever they decide to finally buy it.
OlliOlli was released on the PS Vita’s PSN store back in January and has been praised for its simple controls and heightened challenge. In addition to PS3 and PS4 releases, the game is planned to roll onto PC, Mac and Linux sometime this year.
Source: PlayStation Blog
For fans looking to get a ticket aboard the hype train, Sony is doing just that. In theaters around the United States and Canada, PlayStation fans can join others in a movie theater and watch this year’s E3 press conference scheduled for Monday, Jun. 9 for free.
While the theaters are scant and placed in mostly large cities (here’s to skipping out on New Jersey in favor of New York City and Philadelphia), gamers will also have the opportunity to get some free swag and check out interviews post-conference on the big screen.
Nintendo in years past has broadcasted its E3 press conference as well as several Nintendo Directs at Nintendo World, so it seems fitting that Sony would take that example and expand a bit on it. Fans can check out the full list of 42 theaters and RSVP at the PlayStation blog.
Sony will also stream its E3 press conference live on PlayStation.blog as well as via Ustream.
Let us know in the comments if you plan on attending.
Remember when the PlayStation Vita only supported certain PSone Classics and digital PSP titles? That seems to be a thing of the past now, as it has been discovered that nearly every downloadable PSone and PSP title on the PlayStation Network will now work on the handheld.
Titles like Crash Bandicoot, Spyro the Dragon and all of their sequels have not had any Vita support since the PSone Classics feature rolled out on the system. Thanks to some curious NeoGAF users, however, it has been discovered that these games can now be downloaded from the PlayStation Store via PS3 and/or web browser and transferred to the Vita. This has also been extended to any PSP games you previously couldn’t play on the system, including titles like ModNation Racers and Metal Gear Solid: Portable Ops. PSone Classics like Pocket Fighter still don’t work, unfortunately.
As of this writing, Sony has yet to comment on this new development.
I’m just glad that I finally have use of all those free Crash Bandicoot and Spyro games sitting uninstalled on my PS3 hard drive. A shame that this update wasn’t apparent this past weekend, as I’m sure a lot of people would have heartily engorged in that Crash/Spyro $0.99 sale if they knew that they’d be working on Vitas.
A new system software update for Sony’s PlayStation Vita will broaden the handheld’s home screen, provide better memory management and bring a couple of other features when it’s made available later today.
According to Sony Computer Entertainment America Platform Marketing member Sharon Kapitula, the update will also come with a calendar application that can sync with Google Calendar and the ability to make and send voice messages to other Vita and PlayStation 4 users.
Currently, Vita systems have a hard limit of 100 applications at a time on the home screen, limiting the system’s use even with much higher capacity memory cards. With the new update, users will be able to cram their home screens with up to 500 applications at once.
In an effort to wrangle how a system’s memory card is used, update 3.10 will also reportedly update the Content Manager application, adding a “Manage Content on Memory Card” section which will allow users to see memory usage and filter it by the content type.
Additionally, the calendar application will reportedly allow users to share upcoming events from the aforementioned Calendar app with other PlayStation Network users via email or the system’s Messages app.
System software update 3.10 will be the first update to the Vita’s system software since update 3.01 last December.
As of this posting, there’s no official time for when the update will go live. We will try to update the story once that time becomes available.
Remember PlayStation Home? Even if you don’t, you might be interested to know that Sony is giving everyone using it the opportunity to nab a free PSN download code of Resident Evil: Director’s Cut Dual Shock Ver.
Getting the code requires you to log into PlayStation Home and selecting “The Quest for Greatness – Episode 2″ from the Navigator menu in The Hub. Once you’re in, you just have to select everything and every option and the code will be yours (The PGM has a detailed guide for this).
Keep in mind that although PSN lists the PSone Classic as the 1997 release Resident Evil: Director’s Cut with an angry Chris Redfield on the box art, it is in fact the 1998 DualShock Ver. re-release, which features the controversial soundtrack by Mamoru Samuragoch and Takashi Niigaki.
In addition to this, players can nab free PS4 DLC for both Warframe and Blacklight: Retribution.
Sony has given out free PSone Classics codes via PlayStation Home before. Back in November, users had the opportunity to nab codes for Twisted Metal, Demolition Derby, and Warhawk. As of this writing, that quest is still available to partake in.
Nearly two months after word regarding the upcoming Oddworld: New ‘n’ Tasty would keep the same tunes from the original PlayStation release, the folks at Oddworld Inhabitants released a swath of new screenshots to whet your appetite.
“We wanted to recreate the rich sense of atmosphere and depth in the game,” Just Add Water CEO Stewart Gilray said. “We wanted to bring those environments to life, and give the fans a look at the Oddworld they’d pictured in their minds. We’re confident that we’ve achieved that.”
New ‘n’ Tasty is a “modern conversion” of the 1997 classic, which pitted Modokon slave Abe against an all-encompassing corporation using his people as food stuffs.
“New ‘n’ Tasty feels like the game Lorne Lanning always wanted to make, without the original’s hardware limitations,” Gilray continued. “We’ve pushed the boundaries of what’s expected from a remake and [we're] working closely with Unity [until] we think we’ve nailed the visuals, gameplay and audio.”
Along with the same music, New ‘n’ Tasty will reportedly follow the same art direction as the original title, while providing just enough changes in the way of gameplay tweaks and other improvements to bring the game to the latest generation.
Oddworld: New ‘n’ Tasty is slated for a Spring release on the PlayStation 4, PlayStation 3 and PlayStation Vita.
Fighting fans looking for their Darkstalkers fix may soon get their bloodlust sated. Crossing Grindhouse with the style of Tim Burton, The Chainsaw Incident is a newly-announced 2D fighter by indie devs Origo and Crazy Piranha Entertainment.
Though information is currently at the minimum, TCI will be released for both PlayStation 4 and PlayStation Vita as a digital title. The developers have a pretty Facebook page to check out and it looks like they’ll be announcing new characters as the months go by.
The trailer features a throwdown between a possessed doll named Milda and a chainsaw-wielding maniac with the apropos name of Massacre. The combat style looks slower than what 2D fighting purists might come to expect, but it does look promising. And check out that old school, 70s lighting flicker on the start menu. Pure exploitation cinema goodness.
So what exactly is The Chainsaw Incident? Well, looks like we’ll have to wait and see. But it’s probably going to be bloody. Bloody and awesome.
The PlayStation 4’s launch has proven to give a big boost in sales to its companion, the PlayStation Vita.
According to MCV, Vita sale went up 68 percent during the PS4’s first week, and 65 percent the week after. Accurate count of units sold is currently unknown however.
Sony Senior Product Manager Ben Law attributed the increased sales to the connectivity between both consoles.
“PS Vita sales wise we are continuing to see strong week-on-week growth since our latest campaign kicked in. The new TV advert went live this week and we’ve already seen amazing feedback from PS4 owners on the Remote Play feature, and the success of Tearaway highlights what [a] great proposition PS Vita is, either as a standalone device or as the perfect companion to PS4.”
While the Vita struggled until now, it’s nice to see players giving an interest and trying out the portable console. Hopefully, more games will make their way to the Vita while the PS4 continues getting additional connectivity with it.
As manga fans flock to Jump Festa to get a taste of all the latest manga and anime, they will also get the chance to try out Freedom Wars.
While Jump Festa has a bigger focus on manga and anime, videogame developers have been continuously showing up in droves as both medias intertwine the same target market. This year, Sony Computer Entertainment Japan will be bringing Freedom Wars to the festival for players to try for themselves. This marks the first playable appearance of the upcoming Vita title, which plays similarly to the Monster Hunter series.
Various Monster Hunter titles had the chance to get special quests from the Weekly Shōnen Jump magazine, giving Japanese hunters the chance to wear special costumes based on certain manga characters. That alone makes me wonder if Freedom Wars will get the same treatment.
If you don’t have enough of thatgamecompany in your life, well now’s a good time to pick up some more games. The studio that created the likes of Flower and Journey is bringing back their first game, flOw to the PlayStation 4 and the Vita this Tuesday.
The ambient aquatic journey focuses on the interaction between the organism and the things it consumes, all while swimming around to the emotional swells of music. So, basically, a game from thatgamecompany.
For $5.99, you can purchase the game, which includes cross-buy options for those who still have not gotten a PlayStation 4.