Category:  PS Vita

By Andrew Martins, March 24, 2014 0 News, PS Vita

A new system software update for Sony’s PlayStation Vita will broaden the handheld’s home screen, provide better memory management and bring a couple of other features when it’s made available later today.

According to Sony Computer Entertainment America Platform Marketing member Sharon Kapitula, the update will also come with a calendar application that can sync with Google Calendar and the ability to make and send voice messages to other Vita and PlayStation 4 users.

Currently, Vita systems have a hard limit of 100 applications at a time on the home screen, limiting the system’s use even with much higher capacity memory cards. With the new update, users will be able to cram their home screens with up to 500 applications at once.

In an effort to wrangle how a system’s memory card is used, update 3.10 will also reportedly update the Content Manager application, adding a “Manage Content on Memory Card” section which will allow users to see memory usage and filter it by the content type.

Additionally, the calendar application will reportedly allow users to share upcoming events from the aforementioned Calendar app with other PlayStation Network users via email or the system’s Messages app.

System software update 3.10 will be the first update to the Vita’s system software since update 3.01 last December.

As of this posting, there’s no official time for when the update will go live. We will try to update the story once that time becomes available.

By Patrick Kulikowski, March 6, 2014 0 News, PS Vita, PS3, PSP

Remember PlayStation Home? Even if you don’t, you might be interested to know that Sony is giving everyone using it the opportunity to nab a free PSN download code of Resident Evil: Director’s Cut Dual Shock Ver.

Getting the code requires you to log into PlayStation Home and selecting “The Quest for Greatness – Episode 2″ from the Navigator menu in The Hub. Once you’re in, you just have to select everything and every option and the code will be yours (The PGM has a detailed guide for this).

Keep in mind that although PSN lists the PSone Classic as the 1997 release Resident Evil: Director’s Cut with an angry Chris Redfield on the box art, it is in fact the 1998 DualShock Ver. re-release, which features the controversial soundtrack by Mamoru Samuragoch and Takashi Niigaki.

In addition to this, players can nab free PS4 DLC for both Warframe and Blacklight: Retribution.

Sony has given out free PSone Classics codes via PlayStation Home before. Back in November, users had the opportunity to nab codes for Twisted MetalDemolition Derby, and Warhawk. As of this writing, that quest is still available to partake in.

Source: Reddit

By Andrew Martins, February 24, 2014 0 Multiplatform, News, PS Vita, PS3, PS4

Nearly two months after word regarding the upcoming Oddworld: New ‘n’ Tasty would keep the same tunes from the original PlayStation release, the folks at Oddworld Inhabitants released a swath of new screenshots to whet your appetite.

“We wanted to recreate the rich sense of atmosphere and depth in the game,” Just Add Water CEO Stewart Gilray said. “We wanted to bring those environments to life, and give the fans a look at the Oddworld they’d pictured in their minds. We’re confident that we’ve achieved that.”

New ‘n’ Tasty is a “modern conversion” of the 1997 classic, which pitted Modokon slave Abe against an all-encompassing corporation using his people as food stuffs.

New ‘n’ Tasty feels like the game Lorne Lanning always wanted to make, without the original’s hardware limitations,” Gilray continued. “We’ve pushed the boundaries of what’s expected from a remake and [we're] working closely with Unity [until] we think we’ve nailed the visuals, gameplay and audio.”

Along with the same music, New ‘n’ Tasty will reportedly follow the same art direction as the original title, while providing just enough changes in the way of gameplay tweaks and other improvements to bring the game to the latest generation.

Oddworld: New ‘n’ Tasty is slated for a Spring release on the PlayStation 4, PlayStation 3 and PlayStation Vita.

By Maxwell Coviello, January 27, 2014 0 News, PS Vita, PS4

Fighting fans looking for their Darkstalkers fix may soon get their bloodlust sated. Crossing Grindhouse with the style of Tim Burton, The Chainsaw Incident is a newly-announced 2D fighter by indie devs Origo and Crazy Piranha Entertainment.

Though information is currently at the minimum, TCI will be released for both PlayStation 4 and PlayStation Vita as a digital title. The developers have a pretty Facebook page to check out and it looks like they’ll be announcing new characters as the months go by.

The trailer features a throwdown between a possessed doll named Milda and a chainsaw-wielding maniac with the apropos name of Massacre. The combat style looks slower than what 2D fighting purists might come to expect, but it does look promising. And check out that old school, 70s lighting flicker on the start menu. Pure exploitation cinema goodness.

So what exactly is The Chainsaw Incident? Well, looks like we’ll have to wait and see. But it’s probably going to be bloody. Bloody and awesome.


By Allain Richard, December 19, 2013 0 News, PS Vita, PS4

The PlayStation 4′s launch has proven to give a big boost in sales to its companion, the PlayStation Vita.

According to MCV, Vita sale went up 68 percent during the PS4′s first week, and 65 percent the week after. Accurate count of units sold is currently unknown however.

Sony Senior Product Manager Ben Law attributed the increased sales to the connectivity between both consoles.

“PS Vita sales wise we are continuing to see strong week-on-week growth since our latest campaign kicked in. The new TV advert went live this week and we’ve already seen amazing feedback from PS4 owners on the Remote Play feature, and the success of Tearaway highlights what [a] great proposition PS Vita is, either as a standalone device or as the perfect companion to PS4.”

While the Vita struggled until now, it’s nice to see players giving an interest and trying out the portable console. Hopefully, more games will make their way to the Vita while the PS4 continues getting additional connectivity with it.

Source: Videogamer

By Allain Richard, December 19, 2013 0 News, PS Vita

As manga fans flock to Jump Festa to get a taste of all the latest manga and anime, they will also get the chance to try out Freedom Wars.

While Jump Festa has a bigger focus on manga and anime, videogame developers have been continuously showing up in droves as both medias intertwine the same target market. This year, Sony Computer Entertainment Japan will be bringing Freedom Wars to the festival for players to try for themselves. This marks the first playable appearance of the upcoming Vita title, which plays similarly to the Monster Hunter series.

Various Monster Hunter titles had the chance to get special quests from the Weekly Shōnen Jump magazine, giving Japanese hunters the chance to wear special costumes based on certain manga characters. That alone makes me wonder if Freedom Wars will get the same treatment.

Source: Siliconera

By Karen Rivera, December 14, 2013 0 News, PS Vita, PS4

If you don’t have enough of thatgamecompany in your life, well now’s a good time to pick up some more games. The studio that created the likes of Flower and Journey is bringing back their first game, flOw to the PlayStation 4 and the Vita this Tuesday.

The ambient aquatic journey focuses on the interaction between the organism and the things it consumes, all while swimming around to the emotional swells of music. So, basically, a game from thatgamecompany.

For $5.99, you can purchase the game, which includes cross-buy options for those who still have not gotten a PlayStation 4.

By Andrew Martins, November 30, 2013 0 News, PS Vita

While many Killzone fans have been fighting their post-Thanksgiving and Black Friday hangover/battle scars with the recent release of Killzone Shadow Fall - myself included – the next gen game’s handheld cousin, Killzone Mercenary looks to be gearing up for a bit of a tuneup itself.

Earlier this week, Guerilla Cambridge Senior Producer Mark Green revealed details surrounding four upcoming patches for the PlayStation Vita shooter on Sony’s PlayStation Blog.

“Amongst all the excitement for the launch of PS4 and, of course, Killzone Shadow Fall, here at Guerrilla Cambridge we’ve still been busily working away on Killzone Mercenary,” Green said. “We’re now very pleased to announce that there will be a number of updates coming over the next few months.”

According to Green, the first patch is set to make its way onto Vitas within the coming weeks and will reduce the filesize of the two previous patches. Approximately 800MB will be made available once the patch is applied, which could be a godsend for anyone that didn’t pony up for a 32GB card.

Though “Update 3″ may seem minuscule in terms of importance to gameplay, the remaining three sure will have fans of the game’s multiplayer excited.

Scheduled for a January release, “Update 4″ will reportedly address matchmaking issues found in the game, as well as “reduce join-game connectivity problems.” A much needed team-rebalancing feature will also be added, Green said.

The next two updates will bring two new, free multiplayer maps to players, introduce an offline Botzone mode and Guerilla Warfare mode and make Killzone Mercenary work on Vita TV.


By Allain Richard, November 22, 2013 0 News, PS Vita, PS4

With all eyes on Sony’s PlayStation 4, the PlayStation Vita is falling a bit into its big brother’s shadow. However with the upcoming holiday season, get ready to see more Vita everywhere.

Sony has placed £2.5m, or a little over $4 million USD, behind a TV campaign for the Vita, titled “The Best Way to Play” to advertise the portable console and its connectivity with the PS4.

Talking with MCV, Senior Product Manager Ben Law told them about his excitement for getting the Vita into more players’ hands, culminating in an “Ultimate Bundle” that pairs the Vita with the PS4 that will release during the holiday season.

“We’ve got a great campaign with key messaging around new releases like Tearaway, the ever-growing game catalogue and the Remote Play service.”

While Sony missed out on releasing this bundle on day one, it seems like a natural segue to put both their portable and latest console out there for fans to take advantage.I’m glad that they are working on keeping both their newest home console and portable console on the same level.

Source: MCV UK via NeoGAF

By Allain Richard, November 20, 2013 0 News, PS Vita, PS3

The PlayStation 3 and PlayStation Vita versions of Spelunky have received their first title update, bringing with it two important bug fixes along with a daily challenge.

One notable thing that the patch brings is a fix for the slowdown that occurs from busy levels. Another issue, which stopped players from earning certain trophies, has also been addressed.

The update also brings daily challenges. Every day, a complete set of levels will be generated and players only have one chance to complete the challenge. If you die, you’ll have to try again tomorrow with a new set of levels.

The Daily Challenge originally began on Aug. 8, when Spelunky got its PC re-release on Steam and is often livestreamed by players competing against each other for high scores.

The addition of this mode to the PS3 and Vita versions of Spelunky may not be big with livestreamers, but nevertheless it’s a great way to test your skills against friends and countless other players.

Source: PlayStation Blog