When the collaboration between development studio Level-5 and fabled Japanese animation team at Studio Ghibli that spawned Ni No Kuni: Wrath of the White Witch was announced back in 2008, fans of Japanese role-playing games and films such as Spirited Away and Princess Mononoke were nothing if not excited.
Since the game’s release last January, it seems that excitement has spilled over into success for everyone involved, as Ni No Kuni: Wrath of the White Witch has shipped over 1.7 million copies worldwide.
Though the number marks the RPG as a successful release, there are some caveats. Namco Bandai hasn’t said how many of those shipped copies have sold. They are also including the Japanese exclusive 3DS version of the game as well.
Say what you want, however, the accolades Ni No Kuni has received so far are pretty big. Namco Bandai said the charming RPG has earned 69 international awards and 145 nominations.
Sony is changing the PlayStation 3 box art once more, now making it visually similar to the PlayStation 4 and PlayStation Vita.
While the change had no prior announcement, it simply changes the color of the band from black to blue, keeping the theme going between all three consoles now.
The PS3 box art first began with the so called “Spider-Man” font on the side, and changed to the theme they used until now when the PS3 Slim was released back in 2009.
While I enjoy having a matching theme going on, this means that my game collection will now have a mix of three iterations of box art. The world of advertisement sure is a fast-moving one.
Remember PlayStation Home? Even if you don’t, you might be interested to know that Sony is giving everyone using it the opportunity to nab a free PSN download code of Resident Evil: Director’s Cut Dual Shock Ver.
Getting the code requires you to log into PlayStation Home and selecting “The Quest for Greatness – Episode 2″ from the Navigator menu in The Hub. Once you’re in, you just have to select everything and every option and the code will be yours (The PGM has a detailed guide for this).
Keep in mind that although PSN lists the PSone Classic as the 1997 release Resident Evil: Director’s Cut with an angry Chris Redfield on the box art, it is in fact the 1998 DualShock Ver. re-release, which features the controversial soundtrack by Mamoru Samuragoch and Takashi Niigaki.
In addition to this, players can nab free PS4 DLC for both Warframe and Blacklight: Retribution.
Sony has given out free PSone Classics codes via PlayStation Home before. Back in November, users had the opportunity to nab codes for Twisted Metal, Demolition Derby, and Warhawk. As of this writing, that quest is still available to partake in.
Street Fighter fans worrying about what kind of changes Capcom will be bringing to Ultra Street Fighter IV can rest easy, as the newly-announced “Edition Select” mode may quell their fears.
“Edition Select” will allow players to choose all the different versions of the game’s fighters throughout its five-year span. Don’t like how a fighter like Sagat fares in the newest build of the game? One can now pick a previous version of him, selecting from the original SFIV, Super SFIV, Super SFIV: Anniversary Edition, Super SFIV Anniversary Edition ver. 2012 on top of his new Ultra move set.
Ultra Street Fighter IV will be gut-punching its way to PlayStation 3 and Xbox 360 as a digital upgrade this June, with a physical copy for both consoles and PC launching in August. A trailer showing off the quirks of “Edition Select” can be viewed after the break.
Announced earlier this week, Grand Theft Auto V’s latest update will have bustling businessmen and women aggressively marketing their wares. And by wares I mean murder.
The upcoming Business Update will have the thieves and murderers of Los Santos and Blaine County fighting to climb the corporate ladder. The update brings in three new vehicles, a new airplane, two new weapons and plenty of formal and business casual attire for the fleeting entrepreneur.
The new vehicles and weapons will be given to players in story mode and can be purchase in the online mode.
Exclusive items from the Valentine’s Day Massacre Special will become unavailable after Sunday, March 2.
The Business Update will be released March 4. Further information about new online heists and much more will be announced soon.
Source: Rockstar Games
Nearly two months after word regarding the upcoming Oddworld: New ‘n’ Tasty would keep the same tunes from the original PlayStation release, the folks at Oddworld Inhabitants released a swath of new screenshots to whet your appetite.
“We wanted to recreate the rich sense of atmosphere and depth in the game,” Just Add Water CEO Stewart Gilray said. “We wanted to bring those environments to life, and give the fans a look at the Oddworld they’d pictured in their minds. We’re confident that we’ve achieved that.”
New ‘n’ Tasty is a “modern conversion” of the 1997 classic, which pitted Modokon slave Abe against an all-encompassing corporation using his people as food stuffs.
“New ‘n’ Tasty feels like the game Lorne Lanning always wanted to make, without the original’s hardware limitations,” Gilray continued. “We’ve pushed the boundaries of what’s expected from a remake and [we're] working closely with Unity [until] we think we’ve nailed the visuals, gameplay and audio.”
Along with the same music, New ‘n’ Tasty will reportedly follow the same art direction as the original title, while providing just enough changes in the way of gameplay tweaks and other improvements to bring the game to the latest generation.
Oddworld: New ‘n’ Tasty is slated for a Spring release on the PlayStation 4, PlayStation 3 and PlayStation Vita.
Get your air combat gear on. The Ace Combat Infinity open beta takes to the open skies on the PlayStation 3 between Feb. 4 to Feb. 11.
Two game modes will be beta: Lone Wolves mode for those who want to enjoy the single player experience and an unnamed multiplayer mode that pits your team against another team as you vie for air supremacy.
Ace Combat Infinity twists Ace Combat 4’s story and world with our world and mixes various super weapons from the other titles in the series as well – it’s like a ‘best of’ collection for fans of the series.
Players will get a unique emblem as proof of their participation in the beta, which will be available once the game releases.
A survey is also available where you can give Project Aces feedback on the game to help them shape it up.
See you all in the sky. Ace Combat Infinity is set to be released digitally on the PlayStation 3 later this year.
A video recapping the events of Final Fantasy XIII and XIII-2 has surfaced on Square Enix’s YouTube page. Normally that sounds like nothing super noteworthy, until you realize that the company has added an extra 16-bit flair to it all.
The retrospective features FFXIII’s events all done in the style of Final Fantasy VI on Super Nintendo. That means glorious 16-bit sprites and text, and not those sinful RPG Maker ones you’ve seen in the Android port. There’s even retro-styled remixes of the game’s music in there that’ll tickle your nostalgia bone to the core.
Now before you start shouting “This is what FFXIII should have been all along!” need I remind you that running through 40 hours of corridors isn’t enjoyable regardless of whether its 16-bit or not?
Lightning Returns: Final Fantasy XIII hits North American shores on Feb. 11 for PS3 and Xbox 360, with a demo already available on both platforms. Maxwell wrote a lovely preview on it in case you’re still wondering about getting it.
Check out the video after the break. I had to personally stop after they showed off the ending to FFXIII, as my copy of FFXIII-2 still sits unopened on my shelf.
There may not be a Wii U version of Minecraft in the works, but that doesn’t mean sales of the cultural powerhouse created by Swedish game developer Markus “Notch” Persson is showing signs of slowing down anytime soon.
Yesterday, Mojang’s Business Developer Daniel Kaplan announced via the company’s blog that the PlayStation 3 version of Minecraft has already sold over 1 million copies. For those of you keeping score, they achieved that milestone in roughly one month.
I’ll say it again: Minecraft - a game that officially came out in Nov. 2011 – sold gangbusters in just a few weeks.
Kaplan was quick to point out that the downloadable game came out on Sony’s last gen system just before Christmas, so that could have boosted potential sales by a lot.
Regardless, the fervor at which people still punch trees and build scale recreations of Westeros is staggering. Last January the company announced that the game sold over 20 million copies across all platforms and just last month, the company announced the game sold just over 10 million copies on the Xbox 360.
Though common knowledge would suggest that the number of people that don’t own the game is quickly dwindling, it seems that Minecraft is going nowhere for the foreseeable future, with Xbox One and PlayStation 4 versions in the works.
Ever since it was announced that Konami would be delisting Skullgirls from PSN and XBLA by the end of the year, there was a bit of uncertainty as to when it would become available again. But fear not: developer Lab Zero Games has the answer, in the form of the rebranded Skullgirls Encore.
In a news post on its blog, the indie developer has revealed that the original Skullgirls will be removed from PSN and XBLA by the end of Dec. 31, 2013. The Marvelous AQL-published Skullgirls Encore will subsequently be released on both platforms sometime in Jan. 2014.
For PSN purchasers of the original Skullgirls, Encore will be a free download. While old DLC will not work with this new iteration, the character color DLC bundle will be made available for free for a limited time. On the XBLA side, Encore will be downloaded as a patch to the original Skullgirls, which means all the DLC, leaderboards, achievements and save data will remain unaffected.
The Squiggly DLC that was funded by an Indiegogo campaign several months ago will be made available solely for the Encore version of the game, and will be free to download for three months after its release.
Throughout this entire transition, Skullgirls will remain playable both online and offline, although the game itself will not show up on either platform’s storefront following its delisting.
The world of publishing and digital storefronts is quite a complicated one, but it seems like Lab Zero and Marvelous AQL have everything down pat to ensure that console fans of the fighting game won’t get burned.
Source: Lab Zero Games