Poor Clementine’s had it rough. After the events of the first season of Telltale’s award-winning The Walking Dead, you’d think things would get easier. But nooooo. The hits just keep on coming.
The next episode in the second season of The Walking Dead, titled ‘A House Divided’ looks to bring even more hardship and harrowing experience for our favorite little girl from Georgia.
Fans of the point-and-click zombie apocalypse adventure game still chomping at the bit to find out what happens next to Clem and her fellow survivors can put down their bug-out bags. The next episode is set to release over the next three days for various platforms.
Starting tomorrow, the episode will be available for PC, Mac and the Northa American portion of the PlayStation Network. The following day (March 5), Xbox 360 users will gain access to the episode, while iOS users will get their shot at the zombie hordes on March 6.
The Vita version of Episodes 1 and 2 for this season will also be available by the end of the month, according to Telltale. Also, no release date has been set for the European PlayStation Network at this time.
‘A House Divided’ will be available for $4.99 as an individual episode or included as part of the season pass for $19.99.
To see what’s in store for tomorrow’s release, hit the jump for the official trailer.
Announced earlier this week, Grand Theft Auto V’s latest update will have bustling businessmen and women aggressively marketing their wares. And by wares I mean murder.
The upcoming Business Update will have the thieves and murderers of Los Santos and Blaine County fighting to climb the corporate ladder. The update brings in three new vehicles, a new airplane, two new weapons and plenty of formal and business casual attire for the fleeting entrepreneur.
The new vehicles and weapons will be given to players in story mode and can be purchase in the online mode.
Exclusive items from the Valentine’s Day Massacre Special will become unavailable after Sunday, March 2.
The Business Update will be released March 4. Further information about new online heists and much more will be announced soon.
Source: Rockstar Games
Irrational Games announced today that alongside the launch of the final episode in the Bioshock Infinite DLC Burial at Sea, players can now access something called 1998 Mode.
Similar to the idea behind 1999 Mode in Bioshock Infinite, where limits are placed on ammunition and respawns, players can now use non-lethal weapons and tactics to move through the DLC as Elizabeth.
In a post on the IG website, Ken Levine shared his reasoning behind the inclusion of 1998 Mode:
“In Burial at Sea – Episode Two we put a focus on balance and stealth mechanics. As we were developing this new style of gameplay, we started to see people self-impose non-lethal playthroughs. Given the fan reception of 1999 Mode, we thought it would be cool to give them another way to play Burial at Sea that challenged their mastery of stealth tools.”
Burial at Sea Episode Two is set to release March 25.
Source: Irrational Games
Attention all prospective demon hunters. If you’re looking to get Diablo III: Reaper of Souls when it releases on March 20 and the practice of pre-ordering a game doesn’t sound like a sojourn in the sixth level of Hell, you may want to take a look at the two new bonuses Blizzard announced earlier today.
Those that put some money down on the Diablo III expansion will receive the purely aesthetic Wings of Valor item for their in-game character, along with the ability to unlock Valla the Demon Hunter in Blizzard’s own version of DOTA 2, Heroes of the Swarm.
Digital pre-orders of either the standard or Digital Deluxe Edition will have the Wings of Valor ready and waiting for them when they sign in to the game on March 20. Access to Valla, however, won’t be made available until Heroes of the Swarm officially releases.
Blizzard stressed, however, that anyone with a pre-order from a retail outlet will have to redeem their Reaper of Souls key on their Battle.net account before 11:59 p.m. PST on March 31. Failing to do so will leave their items to be “consumed by the fires of the Burning Hells and lost forever.”
This latest batch of information comes just under a week after Blizzard officially shut the Diablo III auction house down as part of Loot 2.0.
Nearly two months after word regarding the upcoming Oddworld: New ‘n’ Tasty would keep the same tunes from the original PlayStation release, the folks at Oddworld Inhabitants released a swath of new screenshots to whet your appetite.
“We wanted to recreate the rich sense of atmosphere and depth in the game,” Just Add Water CEO Stewart Gilray said. “We wanted to bring those environments to life, and give the fans a look at the Oddworld they’d pictured in their minds. We’re confident that we’ve achieved that.”
New ‘n’ Tasty is a “modern conversion” of the 1997 classic, which pitted Modokon slave Abe against an all-encompassing corporation using his people as food stuffs.
“New ‘n’ Tasty feels like the game Lorne Lanning always wanted to make, without the original’s hardware limitations,” Gilray continued. “We’ve pushed the boundaries of what’s expected from a remake and [we're] working closely with Unity [until] we think we’ve nailed the visuals, gameplay and audio.”
Along with the same music, New ‘n’ Tasty will reportedly follow the same art direction as the original title, while providing just enough changes in the way of gameplay tweaks and other improvements to bring the game to the latest generation.
Oddworld: New ‘n’ Tasty is slated for a Spring release on the PlayStation 4, PlayStation 3 and PlayStation Vita.
It’s hard to imagine, but Valve has been building its games on the same Source engine for nearly a decade now. Everything from Half-Life 2 to Portal 2 run on the same foundation, just with updates that have come along over the years.
Well, according to a post by NeoGAF user crazy buttocks on a train (yes, really), Valve is steadily getting closer to releasing a brand new game engine known as Source 2.0.
In the alleged leaked presentation shown above and in more detail after the break, Valve has reportedly been testing the new engine by rendering the Plantation level from Left 4 Dead 2.
According to one of the slides, Source 2.0 will sport new features that will mostly appeal to developers, including: a “powerful GUI front end for content authoring”; a “browser for quickly finding, managing, editing assets”; and a “simple, automatic compiling of content.”
While the leak is definitely to be considered a rumor at this time, fan site ValveTime reports that CBOAT has been accurate with his rumors in the past, citing an instance where he revealed details that the Xbox One would support resolutions up to 900p, rather than 1080p.
Halo did it. Metal Gear Solid did it. And in one week, the Fable series will join the lot of series with HD remakes with the release of Fable Anniversary for the Xbox 360.
Just a few days ago, YouTube user Robert Cram posted a video comparing the new 2014 edition of Fable to the original one from 2004. As you can see in the clip after the jump, the video shows a more detailed version of Albion with better character models, to boot.
Announced by Lionhead Studios last June, Fable Anniversary boasts a full 1080p resolution, a smattering of other upgrades and the inclusion of Fable: The Lost Chapters, Fable Anniversary can pretty safely be described as a definitive version of the title.
When the 2004 role-playing game Fable released on the Xbox, critics universally lauded it as a strong title with great combat and a solid sense of adventure. It was a major release that helped catapult the name of Peter Molyneux and Lionhead Studios further into the public spotlight.
So what do you think? Are the changes shown after the jump worthy of the Fable name? Let us know in the comments.
At one point, MMOs had zero emphasis in voice acting, but adding voices to characters has evolved over the years. Voice actors have now become as integral to videogames as story lines are to the biggest AAA games out there.
And of course, Bethesda has spared no expenses this time around, announcing a cast of big named actors for The Elder Scrolls Online.
John Cleese of Monty Python fame joins the crew as Sir Cadwell, a character that plays on the comedian’s funny bone. Bill Nighy and Kate Beckinsale are playing the roles of nobility, while Alfred Molina, Michael Gambon, Peter Stormare, Jim Ward, Jennifer Hale and Kevin Michael Richardson play other various big roles in the upcoming title.
On the side of the Daedra, we have Lynda Carter playing as the not-so-evil Azura and Malcolm McDowell doing what he does best, voicing the the antagonistic Molag Bal. For those who played Fallout 3, you may remember McDowell as the voice of President Eden.
It’s great to see so much talent giving their voice for a big title such as The Elder Scrolls Online, but there is such a thing as overkill.
Check out the voice cast reveal video. (more…)
In just a little under a month, Final Fantasy fans will have their final chance to save the world with the popular stoic, pink-haired femme fatale known as Lightning in Lightning Returns: Final Fantasy XIII.
In preparation for the game’s release, Square Enix recently posted an unboxing video of the game’s Collector’s Edition featuring the game’s product manager, Mat Kishimoto.
On sale exclusively at the Square Enix online store, the $89.99 package will contain a fairly extensive 80-page art book that includes a bunch of original artwork from Tetsuya Nomura, a pocket watch embossed with the game’s logo and a code for a downloadable alternate costume that makes Lightning look like Aeris/Aerith from Final Fantasy VII.
Lightning Returns: Final Fantasy XIII came out for the Xbox 360 and PlayStation 3 in Japan back in November to high praise from Famitsu and other Japanese publications.
On Feb. 11, Lightning Returns: Final Fantasy XIII will hit North American shelves for both consoles.
You can check out the unboxing video after the break.
Since 1984, Tetris has been a timeless videogame staple.
Ever since Alexey Pajitnov’s block stacking masterpiece took hold on the original Gameboy, tt’s simplistic yet addictive gameplay has spanned generations and transcended past the complicated geo-political situation between Russia and the United States. It’s available in over 50 languages and available in 185 countries.
I’d even venture to guess we’ll be dropping Tetrominos forever.
To help facilitate Tetris’ ascension into immortality and to end my own asinine pontification, Ubisoft announced earlier this week that they will be bringing the storied franchise to the PlayStation 4 and Xbox One in the near future.
“We welcome Ubisoft to the Tetris family. I am 100 percent sure they will develop one of the best versions of the Tetris game ever,” The Tetris Company Managing Director Henk B. Rogers said.
With 2014 being the game series’ 30th anniversary, The Tetris Company and Ubisoft say they teamed up to bring the game out for both platforms digitally.
Though there hasn’t been a release date announced for the next gen (or current gen?) versions yet, Ubisoft co-founder and CEO Yves Guillemot said he was excited to continue the Tetris pedigree.
“We’re very excited to start working with this world-renowned brand, and can’t wait to combine Ubisoft’s expertise and all the capacities of next-gen consoles to create an exciting new Tetris experience for fans,” Ubisoft co-founder and CEO Yves Guillemot said.