That’s it, everyone. Shut it down. Infinity Ward’s busted the multiplayer announcer game wide open.
Earlier today, the company behind the Call of Duty series (sans its actual creators Vince Zampella and Jason West) revealed that revered rapper Snoop
Lion Dogg will announce player’s actions in a new downloadable multiplayer voice pack.
As you’ll see/hear in the trailer after the jump, players will soon get the chance to hear the 42 year-old rapper call squadmates a “brother from another mother” while calling a ballistic vest some “fine-ass threads.”
According to Snoop, Infinity Ward provided him with his lines, though he said he was able to add a little bit of his trademark “Snoop-ism” to the mix.
This may not be the first time the man who wrote “Gin & Juice” took a step into the gaming world, but it’s certainly the one that makes the most sense. In recent years it seems like Snoop’s been trying to become more and more relevant through the use of more modern entertainment avenues.
How it took this long to get Snoop Dogg to lend his voice in this capacity, however, I don’t know.
The aforementioned multiplayer voice pack will be available on Xbox Live on April 22. Other platforms can expect to get Snoop’s instantly recognizable voice at a later date.
In an industry where corporate dollars for unknown quantities like indie games are extremely limited, Kickstarter has been the de facto hub for developers to get their projects funded.
While many popular titles exist to this day because of crowdsourcing, there are those that never see the light of day after failing to meet their goal.
Then there’s the rare occasion that a publisher takes notice and plucks such a title back from the brink.
Weeks after the release of Metal Gear Solid V: Ground Zeroes, series creator Hideo Kojima is asking fans via Twitter for their feedback after beating the game.
According to Kojima, the team behind the highly anticipated follow-up, Metal Gear Solid V: The Phantom Pain will utilize feedback to make the game more appealing to fans.
We are collecting ur comments of GZ trying to tune TPP for providing more comfortable play. Getting better, hope you'll like it. Should be.
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) April 5, 2014
The call out to fans for their input isn’t the first following the release of Ground Zeroes. Kojima Productions’ Senior Producer Ken Imaizumi also took to Twitter to ask fans for their comments, specifically mentioning the game’s controls.
So far, fans have asked for everything from full translations of the game to their native languages to the return of David Hayter as the voice of Big Boss.
Fans have also begun showing off photos of their 100 percent completion of Ground Zeroes, saying that it took them upwards of 18 hours to complete.
Though there certainly were aspects of MGSV: GZ that proved more vexing than others, it’s always a good thing when a creator in any medium seeks constructive criticism. We’ll find out if that criticism helps the final product when Metal Gear Solid V: The Phantom Pain comes out sometime next year.
Update 1.4 brings the aforementioned weapon dubbed the DOOMSTICK to both the game’s single player campaign and multiplayer mode, with complete voice overs for all five members of H.U.N.T. (High-risk United Nations Task-force).
The new shotgun isn’t the only change to the game’s firearms, as 1.4 also brings better particle effects for 10 of the game’s existing weapons and new blood effects. Lucily, ROTT‘s “Ludicrous Gibs” effect is unchainged.
In addition, six new fan-made community maps were added to the game’s multiplayer. Three new achievements were added to the game’s already prolific set, even with the removal of seventeen others.
You can check out the full patch notes on Steam and the trailer for ROTT 1.4 after the break.
If you’ve been keeping up with Telltale Games’ foray into the odd and fanciful world of Fables with The Wolf Among Us, then it’s safe to say you’ve seen some pretty gnarly stuff. Especially after the last episode, titled “Smoke and Mirrors.”
The highly stylized murder mystery set in 80′s New York City is set to pick up once again in a couple days, as Telltale recently announced the release dates for the game’s third episode, “The Crooked Mile.“
Starting this Tuesday, the next entry into the five-part series will release first on the PC, Mac and North American PlayStation 3 users. Xbox 360 and European PS3 users will get the episode on the following day.
Telltale also said the iOS version of the episode will also hit iTunes next week, though a specific date has yet to be announced.
As you can see in the especially spoilerific trailer found after the break, things are about to get heavy in Fabletown, as Bigby Wolf begins hunting down the number one suspect in a string of serial murders.
Those who purchased the Season Pass should expect the episode to automatically download once released. The episode itself will also be available for purchase separately for $4.99.
Be sure to check out the trailer after the break. Just be mindful of the MASSIVE SPOILERS.
With the release of Metal Gear Solid V: Ground Zeroes just hours away, series creator Hideo Kojima has steadily been a busy bee on Twitter. Yet instead of talking about what he’s eating at the moment, he dished a little about the game.
In particular, Kojima revealed that those looking to earn an elusive Platinum Trophy on Sony’s line of consoles will be sorely disappointed, as such a thing doesn’t exist. And it’s all due to regulations imposed by the PlayStation manufacturer.
The reason GZ doesn't have Platinum Trophy in PS4 is due to SONY's regulation. They won't allow us to have them for non-full price game.
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 17, 2014
Ever since the Xbox 360, achievements or trophies have become a part of the game certification process. In the case of both Microsoft and Sony, how those trophies or achievements work have a set of requirements and limitations.
It seems Sony is treating the game as a downloadable title only, which do not regularly get a Platinum Trophy. That being said, the Xbox 360/Xbox One versions will have a total of 1,000 gamerscore points. In the past, downloadable games on Microsoft’s consoles did not get that many points.
So what do you think? Is the missing trophy enough to make you get an Xbox version of the game? Or does it not really matter? Let us know in the comments.
Poor Clementine’s had it rough. After the events of the first season of Telltale’s award-winning The Walking Dead, you’d think things would get easier. But nooooo. The hits just keep on coming.
The next episode in the second season of The Walking Dead, titled ‘A House Divided’ looks to bring even more hardship and harrowing experience for our favorite little girl from Georgia.
Fans of the point-and-click zombie apocalypse adventure game still chomping at the bit to find out what happens next to Clem and her fellow survivors can put down their bug-out bags. The next episode is set to release over the next three days for various platforms.
Starting tomorrow, the episode will be available for PC, Mac and the Northa American portion of the PlayStation Network. The following day (March 5), Xbox 360 users will gain access to the episode, while iOS users will get their shot at the zombie hordes on March 6.
The Vita version of Episodes 1 and 2 for this season will also be available by the end of the month, according to Telltale. Also, no release date has been set for the European PlayStation Network at this time.
‘A House Divided’ will be available for $4.99 as an individual episode or included as part of the season pass for $19.99.
To see what’s in store for tomorrow’s release, hit the jump for the official trailer.
Announced earlier this week, Grand Theft Auto V’s latest update will have bustling businessmen and women aggressively marketing their wares. And by wares I mean murder.
The upcoming Business Update will have the thieves and murderers of Los Santos and Blaine County fighting to climb the corporate ladder. The update brings in three new vehicles, a new airplane, two new weapons and plenty of formal and business casual attire for the fleeting entrepreneur.
The new vehicles and weapons will be given to players in story mode and can be purchase in the online mode.
Exclusive items from the Valentine’s Day Massacre Special will become unavailable after Sunday, March 2.
The Business Update will be released March 4. Further information about new online heists and much more will be announced soon.
Source: Rockstar Games
Irrational Games announced today that alongside the launch of the final episode in the Bioshock Infinite DLC Burial at Sea, players can now access something called 1998 Mode.
Similar to the idea behind 1999 Mode in Bioshock Infinite, where limits are placed on ammunition and respawns, players can now use non-lethal weapons and tactics to move through the DLC as Elizabeth.
In a post on the IG website, Ken Levine shared his reasoning behind the inclusion of 1998 Mode:
“In Burial at Sea – Episode Two we put a focus on balance and stealth mechanics. As we were developing this new style of gameplay, we started to see people self-impose non-lethal playthroughs. Given the fan reception of 1999 Mode, we thought it would be cool to give them another way to play Burial at Sea that challenged their mastery of stealth tools.”
Burial at Sea Episode Two is set to release March 25.
Source: Irrational Games
Attention all prospective demon hunters. If you’re looking to get Diablo III: Reaper of Souls when it releases on March 20 and the practice of pre-ordering a game doesn’t sound like a sojourn in the sixth level of Hell, you may want to take a look at the two new bonuses Blizzard announced earlier today.
Those that put some money down on the Diablo III expansion will receive the purely aesthetic Wings of Valor item for their in-game character, along with the ability to unlock Valla the Demon Hunter in Blizzard’s own version of DOTA 2, Heroes of the Swarm.
Digital pre-orders of either the standard or Digital Deluxe Edition will have the Wings of Valor ready and waiting for them when they sign in to the game on March 20. Access to Valla, however, won’t be made available until Heroes of the Swarm officially releases.
Blizzard stressed, however, that anyone with a pre-order from a retail outlet will have to redeem their Reaper of Souls key on their Battle.net account before 11:59 p.m. PST on March 31. Failing to do so will leave their items to be “consumed by the fires of the Burning Hells and lost forever.”
This latest batch of information comes just under a week after Blizzard officially shut the Diablo III auction house down as part of Loot 2.0.