Category: Pixelitis Picks
There are just some things that should just stay on consoles.
That’s right. Sorry Square Enix. Sorry Atlus. We know that Shin Megami Tensei‘s first English port will be in the form of an iOS and Android version and it could be decently playable, but we’re not holding our breath here.
While it’s admirable to see some ports of old school games for new audiences, it just seems shameful to see things like sprites getting watered down (re: Final Fantasy VI) or changing games to feature in-app purchases. Games with illustrious histories that stir up emotions within its fanbase deserve to be played, but maybe not with microtransactions. Nostalgia does not need to be nickeled and dimed. However, it’s been done. And it’ll probably happen again.
Either way, these travesties have lingered on in the collective gaming consciousness, and beloved franchises should be spared from the malignant disease that is mobile platforming.
So here we have it ladies and gentlemen. From the Tales of series to Fallout, here are franchises that we would like to never see on mobile. Ever.
Many games involve bum-rushing a horde of enemies head-on and cutting them down as quickly as possible, but that’s not always exciting.
By contrast, the stealth sub-genre is a strange reversal because oftentimes, you don’t want to encounter your enemy at all, lest you risk untimely death. Games like Metal Gear Solid and the new Thief are all about sticking to the shadows, timing your movements and observing enemy patterns as you sneak your way past their line of sight.
With the new Thief now out of the shadows, Pixelitis gets all incognito and explores the best stealth gaming moments of all time.
Lurk in the shadows, my friends. And be sure to post your own favorite moments in the comments section below.
With Strider Hiryu having made his return in a brand new reboot of the classic Capcom series this past Tuesday, the publisher has managed to bring back another long-forgotten game character.
While creating new franchises and experiences is certainly something all publishers should strive for, there’s nothing wrong with bringing back a game or protagonist that fans have been clamoring for.
Allow us here at Pixelitis to chime in with some other videogame protagonists that deserve another chance in the spotlight. And be sure to add your own picks in the comments below.
Love is weird. As humans are wont to do, we yearn for the affection of those around us and we put ourselves out there for the sake of finding “that special someone.”
As such, it’s only inevitable that the dreaded “awkward first date” will creep up from time to time. Whether you’ve watched it from the comfort of your restaurant table or you languished through a weird evening with a prospective mate, it’s always cringe-worthy.
Believe it or not, videogames have also delved into this deadliest of social minefields, letting us play through a myriad of awkward dates. Not unlike their real life counterparts, sometimes we watch and cringe, while other times we’re smack dab in the thick of it.
With Valentine’s Day approaching this Friday and an inevitable tide of romantic outings on the horizon, we thought it’d be appropriate to chronicle our favorite misadventures in the tragically awkward realm of videogame dates. Join us as we look for love in all the wrong places.
Oh yes, and happy actual Valentine’s Day as well. You guys are perfect for each other.
Bravely Default is finally making its way to North American 3DSes this Friday, and it happens to throw a couple of JRPG characteristics for a loop.
Take random encounters for instance. For the first time ever in a JRPG, one will be able to control the amount of random encounters a player steps into with a simple change in the options menu. Players can opt to turn them off completely if they so choose. No Mrbl3, Repel or Diablos “No Encounter” skills needed.
Nevertheless, the game still features the kinds of features we expect from certain eastern RPGs, like the job system and chibi character designs. This got a bunch of us reminiscing about the kinds of tropes we most enjoy out of a JRPG. So join us as we try to make sense of our love for the genre, and be sure to chime in with your own opinions in the comments section below.
The Humble Bundle has grown enormously over the years, and it’s pretty fascinating what that site is capable of pulling off.
Giving people the option of paying what they want (within reasonable restrictions) for a hodgepodge of games while also allowing them to designate where those funds go is a novel way of purchasing entertainment. While the assortment of indie games the site has offered has been more than sufficient, the site broke new ground last year when it partnered with game publishers like EA and the now-defunct THQ to feature digital codes for their respective games.
Keeping this in mind, a few of us decided to conjure up our own wishlist of games and Humble Bundle ideas that we would love to happen. Feel free to share your own Humble Bundle wishlist in the comments section below.
Recent days haven’t been so bright for Nintendo. While low Wii U sales are by no means a doomsday for the company, there’s enough going against Nintendo right now that it may be time for some constructive criticism.
We have some pretty big Nintendo fans here at Pixelitis and we’d really like to see the company return to its former glory days.
Between making new games or changing business practices (and perhaps another Year of Luigi) here are some ideas on our wishlist for Nintendo. Feel free to leave your own ideas in the comments section below.
Who doesn’t love a good dance/rhythm game?
Games like Dance Dance Revolution and Guitar Hero are the gamer’s equivalent to karaoke, mostly because they provide perfect amounts of fun and embarrassment; something to whip out during a party when everyone is just the right amount of tipsy. It’s a genre that simultaneously takes itself seriously and doesn’t — look at the strange, colorful fever-dreams of Parapara Paradise and Samba De Amigo for proof that the Japanese are confident in their beliefs that there is a market out there for everything.
But when does a dance game go too far? Perhaps when the powers that be start releasing musical spin-offs of already well-established series. The disastrous DDR: Mario Mix comes to mind. On the other hand, these musical conversations can pay off quite nicely (as is the case of Final Fantasy Theatrythm) when the core series already has a rich pool of music to draw from.
Then there is the recently announced Persona: Dancing All Night, which may end up falling somewhere in the middle of the spectrum. A most unlikely spinoff indeed, its announcement has both befuddled and beguiled the Pixelitis staff. It also got our gears turning and our feet a-tappin’ — what other series could benefit (and hilariously so) from a musical spinoff?
How low can you go? How low can you go?
With the new year finally here, it’s like we are on the precipice of a new adventure. A new adventure in videogames, that is. Though it is still the unofficial year of Luigi, we here at Pixelitis are nearly bursting at the seams with all the new IPs waiting to be played.
From indie stylized action RPGs like Transistor to the deadly depressing and hard-as-balls Dark Souls 2, 2014 looks to be a promising year. What with all the talk of Luigi, there’s the expectation that this year will be the year of Birdo. Maybe. But regardless of what character will be picked in the Nintendo zodiac, rest assured that staffers are already rolling up their sleeves and starting 2104 up and running.
And what better way to do so than to dish about the titles we look forward to most? So jump on down and read through our selections.
It was a time where we not only saw the release of two brand new consoles, but also some of the most memorable titles that either signified the end of a generation or a birth of another one.
That’s why this week, rather than giving you a regular Pixelitis Picks, we’re continuing our annual Game of the Year tradition, as everyone on the staff gets their say on the games that made their 2013 a special one.
Also, the staff gathered via Skype to chat about the reasoning behind their picks in a special Pixelitis Podcast.
Though one of us changed their runner-up the day after the podcast was recorded, -cough-Andrew-cough- you’ll get to hear the reasoning behind some of the more oddball choices after the break.
So go grab a tall glass of water and wolf down that plate of bacon. It’s time to get over that New Year’s Day hangover and remember the year that was.