All Posts by: Pixelitis Staff
Endings can be a finicky thing, especially when deus ex machina is involved.
When one finishes a videogame, the final moments are often the most crucial and defining aspects of the virtual experience. Not only will this last bit be the final taste the player is left with, the ending is also the culmination of all the player’s actions up to that moment. Be it a final boss or a race against the clock, a game ideally puts all the player’s acquired strengths to the ultimate test.
That, or an omnipotent force comes out of nowhere and immediately saves the day. Well, that was anticlimactic.
Whether you love them or hate them, the deus ex machina is a plot device that is commonly used in all types of fiction. They are perhaps most notorious in videogames as the deus ex machina often takes power away from the player and can often make the ending seem out of one’s control.
Regardless, we at Pixelitis decided to chronicle our most memorable experiences with the frequently used trope. Feel free to share us your own thoughts in the comments section below.
And just a warning: there will be spoilers posted for Mass Effect 3, Resident Evil 2 and Metal Gear Solid 4. (more…)
Ah, technology. Gotta love it.
In this week’s Pixelitis Podcast, not only do we have the irreverent Stephen Hilger taking up the third chair with Karen Rivera and Andrew Martins, we’ve also given you a glimpse into the show’s gritty underbelly. It’s a chance to see what happens when three people get on a Skype chat and stop being polite… and start being real.
…Or was that The Real World?
Either way, the show hits a technical snag and rather than edit out or redo the entire section, we’ve kept it in. It’s really only a few seconds, but why not have a little fun at our expense?
We also manage to talk about some of the past week’s biggest news, including Martin O’Donnell’s unceremonious removal from Bungie and the semi-breaking news that all PSP and PS1 Classics now work on the Vita.
For the longest time, virtual reality has been relegated to the annals of science fiction. Sometimes a convenient way for Picard and Q to travel to the far distant past, other times a method for hackers to storm major servers a la Neuromancer, the idea of virtual reality seemed so distant.
Yet with the advent of devices like the Oculus Rift and Sony’s Project Morpheus, the day where man can experience their digital worlds as if they’ve been transported to them could be coming sooner, rather than later.
During PAX East this past weekend in Boston, long lines persisted at any booth featuring the Oculus Rift, demonstrating the fact that gamers are ready for the tech – even as the world scoffs at Facebook’s meddling in the matter.
Given that interest in the technology, we wondered what kind of games we’d like to see get the V.R. treatment. From the odd to the fantastic, we believe these digital worlds would be worth the price of admission.
Featured image taken by Sergey Galyonkin. Photo was resized.
Only at cons do you get a trio of Tingles. Only at cons.
PAX East cosplay was in full swing this past weekend and Pixelitis has got the evidence right here. Staffers saw favorites like The Prince from Katamari Damacy as well as Marth from Fire Emblem.
We snapped pictures of some Hotline Miami cosplayers, Resident Evil’s Barry Burton and Bioshock Infinite’s Luteces in their sharpest and wittiest. Associate Editor Patrick Kulikowski also noted various Ravios from The Legend of Zelda: A Link Between Worlds out on the show floor. All we needed was a “Hey Mr. Hero!” to top things off.
Our hats go off to the one lone Limbo cosplay. It was both creepy and amazing.
Although it felt as if the con had a bit less cosplay than usual, that didn’t mean the costumes were any less awesome.
Check out the full gallery from this weekend after the jump. (more…)
The Year of Luigi may have sadly come and gone like dust in the wind, but that only means that there’s a ray of hope for a bright future for another hero in Nintendo’s roster.
Like many Nintendo fans, we at Pixelitis don’t think that Nintendo should stop at Luigi. Now that the underrated plumber got his shot at glory through releases like New Super Luigi U and Luigi’s Mansion: Dark Moon, it’s time to usher forth another Nintendo character that deserves his or her own chance at the spotlight.
But who should the year of 2014 belong to? Let’s get to picking.
Barkley Gaiden co-creator Eric “CBoyardee” Schumaker called the title theme of The Chessmaster “the song that legitimized chess.” Laser Time Podcast referred to it as “the soundtrack to a vaudevillian ******ed character in a cartoon walking slowly down to the bus stop.” In other words, it’s the greatest videogame song of all time.
VGdrum The Chessmaster as he makes his triumphant return to YouTube with a videogame music drum cover of the bass-heavy title theme from The Chessmaster, one of the finest Super Nintendo tunes in existence.
The tune’s pacing is magnificent and its Seinfeld/Rugrats-inspired slap bass riff and soaring horn sections call to mind the uncertainty one may feel when playing an intense game of chess. Let your ears be pierced by the heavenly high-pitched keys.
Take a gander at The Chessmaster’s magnificence after the break, and be sure to shower him with your praise on YouTube and Facebook, lest he make an example of you, much like when he trumped Gary Kasparov and Deep Blue with nothing more than a row of pawns and a single bishop.
Betrayal is painful. Everyone’s experienced it in some form throughout their lives, and it never ceases to be interesting as a plot device. Especially when you least expect it.
Some of us can still remember the first time we were backstabbed by a teammate who decided to uncheck their alliance with you during a match in StarCraft. That was the worst. But I digress, in this week’s Pixelitis Picks we are focusing on the game characters that we (and the in-game protagonists) were deceived by.
These are our favorite “Et tu, Brute” moments in the games we’ve played, aka those times where we felt like we were being stabbed in the heart by the ones we thought we could trust.
The truth hurts sometimes.
Beware, heavy spoilers follow for Metal Gear Solid, Resident Evil, BioShock and Portal 2.
Sadly, all good things must come to an end, even the Year of Luigi. But fret not, for Pixelitis would like to send off the green-capped plumber with a bang.
Pixelitis’ Patrick Kulikowski will be streaming some of the underrated brother’s games (such as Luigi’s Mansion, New Super Luigi U and Super
Mario Luigi 3D World) tonight, March 18, 2014 at 8:30PM EST.
Join us on the Pixelitis Twitch channel and be sure to continue with your St. Patrick’s Day wear, green beers and green caps in celebration of this momentous occasion.
With Titanfall finally making its landing in retail and Metal Gear Solid V: Ground Zeroes filling that stealth action/mechanized nuclear weapon void in many fans’ hearts next Tuesday, it got us thinking again about one of the most badass sci-fi creations ever: freaking mechs.
Mechs come in many varieties. They’re usually piloted by someone sitting within its chassis, and whether they’re the clambering Metal Gear Rex or the swift and deadly Jehuty, we can all agree that they’re a thrill to pilot.
So with that in mind, jump into the cockpit with us as we reminisce on some our favorite mechs in gaming. And as always, remember to share with us your personal favorites in the comments below.
There are just some things that should just stay on consoles.
That’s right. Sorry Square Enix. Sorry Atlus. We know that Shin Megami Tensei‘s first English port will be in the form of an iOS and Android version and it could be decently playable, but we’re not holding our breath here.
While it’s admirable to see some ports of old school games for new audiences, it just seems shameful to see things like sprites getting watered down (re: Final Fantasy VI) or changing games to feature in-app purchases. Games with illustrious histories that stir up emotions within its fanbase deserve to be played, but maybe not with microtransactions. Nostalgia does not need to be nickeled and dimed. However, it’s been done. And it’ll probably happen again.
Either way, these travesties have lingered on in the collective gaming consciousness, and beloved franchises should be spared from the malignant disease that is mobile platforming.
So here we have it ladies and gentlemen. From the Tales of series to Fallout, here are franchises that we would like to never see on mobile. Ever.