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By Karen Rivera, April 18, 2014 0 PAX East 2014, PC, Preview

I’ve often thought about all the equipment that I purchased for Dance Dance Revolution eons ago. Those pads, lovingly dented from standing over the left and right arrows, are probably now in some landfill.

But when I stepped onto that dance pad again last Friday at PAX East, all the memories–and associated love for rhythm dancing–came rushing back to me thanks to Crypt of the Necrodancer. Having seen clips of it last year at PAX Prime, I was convinced that this game was worth trying.

The conventions of roguelikes are such that they can be brutally difficult, what with the randomization of enemies and dungeon exploration and what not. Set that to an infectious beat with a dance pad controller, and you’ve got Crypt of the Necrodancer.


By Karen Rivera, April 17, 2014 0 Deals, News

Videogame music fans rejoice. The Game Music Bundle is back for its seventh deal.

Game Music Bundle 7 packs in a punch of videogame music, composed by the likes of Austin Wintory, Chris Rickwood and Disasterpeace among other composers.

For $1, fans will get the original soundtracks from The Banner Saga, Device 6, Broken Age, The Floor is Jelly and Luftrausers. Featuring multiple soundtracks from composers, fans can spend $10 or more to obtain 17 soundtracks in total, including the recently released Transfiguration album, an exclusive Journey piano composition by Austin Wintory.

The deal including all these soundtracks will be up for two weeks, ending on May 1. Fans who donate more than $10 can compete to obtain a series of tiered prizes. The tenth largest donator will receive a promotional color print for Broken Age, while the top donator gets autographed copies of both Austin Wintory’s Journey compositions and a piano composition book signed by Wintory, vocalist Laura Intravia and pianist Robert Thies.

For more information, fans can check out the page here. You can see the full list of albums after the jump.  (more…)

By Karen Rivera, April 17, 2014 0 PAX East 2014

I wish I could overlay the music from Journey whenever I think about this past Saturday at PAX East. For those of you who were unable to attend or were not aware, I was invited to speak on a panel with a group of very talented ladies on “Why it’s awesome being a female in the gaming industry.”

As the managing editor of Pixelitis, it was certainly a humbling and inspiring moment that I got to share with other females from the industry.

The panel, comprised of five other fellow women from the gaming industry, was an amazing group to have speak up there. We had Dianna Lora, community manager of DualShockers; Susan Arendt, managing editor of Joystiq; Maylene Garcia, senior games producer at Nickelodeon; Sarah LeBoeuf, news writer for The Escapist and Tatjana Vejnovic, editor-in-chief of AskTatjana.

The entirety of the panel has graciously been uploaded to YouTube, which you can watch after the break.


By Karen Rivera, April 11, 2014 0 Features, PAX East 2014, Staff Musings

As fans of videogames and nerd culture, the staff of Pixelitis has always strived to share the efforts of fans and people who dress up and enjoy their favorite fandoms. As such, we’ve taken steps to spotlight the hard work and dedication of cosplayers over the years.

But speaking for myself as an editor and photographer, it’s safe to say I’ve run into a few awkward conundrums involving cosplayers.

As the pool of gamers and people that participate in nerd culture grows by the day, there’s still a lot left to be said for respecting one’s space, especially as male or female cosplayers. Gender-bending cosplay is becoming more common, as I saw in NYCC last year. I value the expression put behind the amazing costumes, but just because the characters they portray are dressed a certain way does not make them targets for bigotry or sexism.

Since we’re here at PAX East, now might be a good time to discuss how we share our enthusiasm in a way that everyone can get behind.  (more…)

By Karen Rivera, April 8, 2014 0 News, PC, PS4

First we had the teaser trailer.

Now Dennaton Games has pushed out its latest trailer for the highly anticipated Hotline Miami 2: Wrong Number.

We get to see the gameplay in action, with dual gun wielding now included. There’s a lot of pixelated blood and gore in Hotline Miami 2: Wrong Number, typical Dennaton style. And there’s a chainsaw. The trailer, titled “Dual Tone,” also features the musical mastery of Carpenter Brut.

The game is still set as single player, however. Responding to a tweetHotline Miami 2 will have two playable characters controlled by a single player in tandem as part of the storyline. Featuring multiple playable characters, the game unfolds in brutal fashion, elaborating more on the twisted horrors in pursuit of blood.

It certainly left me a bit haunted.

Hotline Miami 2: Wrong Number is set for release in Q3 2014 for both PC and PlayStation 4. The game will also be playable at PAX East this weekend.

Hit the jump for the trailer.  (more…)

By Karen Rivera, March 12, 2014 0 Android, News

Anthropomorphic numerical tiles have never looked cuter.

Threes, a popular mobile game lauded for its simple gameplay on iOS, is now available on Android today. The game is on sale for $1.99 on the Google Play StoreThrees has taken over iOS devices by storm thanks to its addictive gameplay and simple layout.

If you’ve been living under a rock, the game features red, white and blue numbered tiles that can be strategically combined in different ways to increase score. Sounds simple (and/or boring), but trust me, I’ve lost hours swiping away to combine tiles to get a high score. The game has become so popular it has spawned numerous clones and spinoffs.

Threes is a three-way project by Sirvo LLC, with the Android port handled by Hidden Variable studios. Asher Vollmer wrote the game with Greg Wohlwend of Ridiculous Fishing illustrating the said the adorable tiles. Music is composed by Jimmy Hinson of Call of Duty: Black Ops 2 fame.

Still curious? Check out a brief trailer of the mobile game after the jump.

Source: Twitter  (more…)

By Karen Rivera, March 5, 2014 0 Android, iOS, News

UPDATE: Famitsu has posted several more gameplay videos on its app page, which you can find embedded after the break.

While people are somewhat getting over their collective shock and awe over the latest entry in the Mana series, Director Hiroki Kikuta has tweeted out a new video showcasing gameplay for Rise of Mana on the iOS platform.

Staples of the Mana series are clear as day, with Rabites in full sight and seemingly fluid action fighting elements unleashed with a tap of a finger. The current video even features new music composed by Kikuta himself.

The action RPG looks like Mana, sounds like Mana… so therefore it must be Mana.

Or so we hope.

Double taps within the battlefield allow for characters to fight enemies within the ensconced areas out on the world. But fighting enemies should be familiar to all fans of the Mana series from these first few snippets of gameplay for RoM. The latest iteration will also feature music from original soundtrack composers Yoko Shimomura, Hiroki Kikuta, Tsuyoshi Sekito and Kenji Ito.

Rise of Mana is scheduled to release soon on iOS in Japan, with an Android version to follow later on.

Check out the gameplay video after the jump.

Source: Twitter  (more…)

By Karen Rivera, February 27, 2014 0 Multiplatform, News

Irrational Games announced today that alongside the launch of the final episode in the Bioshock Infinite DLC Burial at Sea, players can now access something called 1998 Mode.

Similar to the idea behind 1999 Mode in Bioshock Infinite, where limits are placed on ammunition and respawns, players can now use non-lethal weapons and tactics to move through the DLC as Elizabeth.

In a post on the IG website, Ken Levine shared his reasoning behind the inclusion of 1998 Mode:

“In Burial at Sea – Episode Two we put a focus on balance and stealth mechanics. As we were developing this new style of gameplay, we started to see people self-impose non-lethal playthroughs. Given the fan reception of 1999 Mode, we thought it would be cool to give them another way to play Burial at Sea that challenged their mastery of stealth tools.”

Burial at Sea Episode Two is set to release March 25.

Source: Irrational Games

By Karen Rivera, February 25, 2014 0 Deals, News

Humble Indie Bundle has now added to its ranks, with only six days left to snap up some of the industry’s favorite indie games.

FEZ, BeatBuddy and Starseed Pilgrim can be unlocked after donating above the average, currently set at $4.59. The current iteration of Humble Indie Bundle includes the likes of Monaco: What’s Yours Is Mine, Guacamelee: Gold Edition and Dust: An Elysian Tale among others. Soundtracks are also thrown in, making this bundle a steal at its current price.

Humble Indie Bundle 11 features nine games that are playable on PC/Mac/Linux, with the exception of Giana Sisters: Twisted Dreams, which is available only on the Windows platform. They are planning to add both Mac and Linux versions of the game shortly. As of this writing, over 377,139 bundles have been picked up, totaling $1,730,782.50. And the numbers just keep on rising.

So what are you waiting for?

Source: Humble Bundle

By Karen Rivera, February 20, 2014 0 Preview, PS3, PS4, Vita

Soothing colors whiz by on the screen as a little kite-like creature soars on through, exploring life and color. The enigmatic portrayal of this game could be compared to the likes of Flower, Pixeljunk Eden or even Sound Shapes.

But this is in fact Hohokum, a new title produced in partnership with artist Richard Hogg, British studio Honeyslug and Sony Santa Monica studios. This quirky game, announced for the PlayStation 3, PlayStation 4 and PlayStation Vita at E3 2013, is as beautiful as it is hypnotizing. Using the left analog stick, you pick up characters that guide you to unlock different parts of the world available to you. It is both parts exploratory and guided development, while the X button adds a burst of speed to keep your kite ribbon dancer gliding along.

Hohokum was on display this past weekend at IndieCade East as part of the PlayStation indie section and, naturally I was drawn to it like a hummingbird to a flower.