It’s been a long wait for any news on an official soundtrack release for last year’s Capcom, Disney and WayForward-produced retro revival of DuckTales Remastered, but it’s finally got a release date.
The digital soundtrack, slated for release on the North American Amazon MP3 Store, is comprised of 47 tracks, spanning 90 minutes. It includes all of the remixed music by Jake “virt” Kaufman (Double Dragon Neon, Retro City Rampage) in addition to Hiroshige Tonomura’s original 8-bit tunes.
Those of us who thought that an official release of the game’s soundtrack would never see the light of day thanks to publishing complications with all the companies involved may be pleasantly surprised. Speaking on Twitter, Kaufman described everyone at Disney as “super chill + friendly,” with the length of time between the release of the game and the soundtrack being attributed to a ton of details that needed to be worked out, albeit with “zero drama.”
While there is a listing already available for the soundtrack on Amazon, there’s no price attached to it. Your guess on that one is as good as mine, but hopefully it won’t dry up our money bins.
And I know it’s a bit of shameless self-promotion, but I’m suddenly reminiscing on my cover of the DuckTales theme from back in September. Good times.
Hit up the break for the entire album’s tracklist.
Videogame music fans rejoice. The Game Music Bundle is back for its seventh deal.
Game Music Bundle 7 packs in a punch of videogame music, composed by the likes of Austin Wintory, Chris Rickwood and Disasterpeace among other composers.
For $1, fans will get the original soundtracks from The Banner Saga, Device 6, Broken Age, The Floor is Jelly and Luftrausers. Featuring multiple soundtracks from composers, fans can spend $10 or more to obtain 17 soundtracks in total, including the recently released Transfiguration album, an exclusive Journey piano composition by Austin Wintory.
The deal including all these soundtracks will be up for two weeks, ending on May 1. Fans who donate more than $10 can compete to obtain a series of tiered prizes. The tenth largest donator will receive a promotional color print for Broken Age, while the top donator gets autographed copies of both Austin Wintory’s Journey compositions and a piano composition book signed by Wintory, vocalist Laura Intravia and pianist Robert Thies.
I wish I could overlay the music from Journey whenever I think about this past Saturday at PAX East. For those of you who were unable to attend or were not aware, I was invited to speak on a panel with a group of very talented ladies on “Why it’s awesome being a female in the gaming industry.”
As the managing editor of Pixelitis, it was certainly a humbling and inspiring moment that I got to share with other females from the industry.
The panel, comprised of five other fellow women from the gaming industry, was an amazing group to have speak up there. We had Dianna Lora, community manager of DualShockers; Susan Arendt, managing editor of Joystiq; Maylene Garcia, senior games producer at Nickelodeon; Sarah LeBoeuf, news writer for The Escapist and Tatjana Vejnovic, editor-in-chief of AskTatjana.
The entirety of the panel has graciously been uploaded to YouTube, which you can watch after the break.
I don’t normally find myself enticed by a racing game at a convention like PAX East, but Refract Studios’ Distance for PC, Mac and Linux stood out enough with its sci-fi-infused sleekness to grab my attention.
Billed by Refract as a “survival racing game,” Distance’s single player mode doesn’t feature any opposing racers, but rather pits the player up against a track that breaks apart and wants to send you down into the abyss to meet an explosive demise.
After a semi-long intro in which the camera slowly moved around the futuristic and shiny car that I was about to control (car porn enthusiasts will love this part), the car’s interior computer booted up and I started a drive through a lonely city that clearly wanted me and my ride pulverized.
For the longest time, virtual reality has been relegated to the annals of science fiction. Sometimes a convenient way for Picard and Q to travel to the far distant past, other times a method for hackers to storm major servers a la Neuromancer, the idea of virtual reality seemed so distant.
Yet with the advent of devices like the Oculus Rift and Sony’s Project Morpheus, the day where man can experience their digital worlds as if they’ve been transported to them could be coming sooner, rather than later.
During PAX East this past weekend in Boston, long lines persisted at any booth featuring the Oculus Rift, demonstrating the fact that gamers are ready for the tech – even as the world scoffs at Facebook’s meddling in the matter.
Given that interest in the technology, we wondered what kind of games we’d like to see get the V.R. treatment. From the odd to the fantastic, we believe these digital worlds would be worth the price of admission.
Featured image taken by Sergey Galyonkin. Photo was resized.
Only at cons do you get a trio of Tingles. Only at cons.
PAX East cosplay was in full swing this past weekend and Pixelitis has got the evidence right here. Staffers saw favorites like The Prince from Katamari Damacy as well as Marth from Fire Emblem.
We snapped pictures of some Hotline Miami cosplayers, Resident Evil’s Barry Burton and Bioshock Infinite’s Luteces in their sharpest and wittiest. Associate Editor Patrick Kulikowski also noted various Ravios from The Legend of Zelda: A Link Between Worlds out on the show floor. All we needed was a “Hey Mr. Hero!” to top things off.
Our hats go off to the one lone Limbo cosplay. It was both creepy and amazing.
Although it felt as if the con had a bit less cosplay than usual, that didn’t mean the costumes were any less awesome.
Check out the full gallery from this weekend after the jump. (more…)
[UPDATE: Bungie has published a terse statement on its company blog. The statement can be found below.]
If a recent tweet is to be believed, then Bungie’s audio director and in-house composer Martin O’Donnell no longer holds that position after working approximately 15 years with the company.
I'm saddened to say that Bungie's board of directors terminated me without cause on April 11, 2014.
— Marty O'Donnell (@MartyTheElder) April 16, 2014
Known for creating the music for the Halo series with fellow composer Michael Salvatore, O’Donnell was hired by Bungie just days before Microsoft bought the development studio in 1999. Since then, his music has been intrinsically linked to the iconic first-person shooter series, as well as other titles like Oni.
O’Donnell was originally tapped to compose the score behind Bungie’s upcoming release, Destiny. At this time, there’s no word as to how his termination will affect the game moving forward.
In response to O’Donnell’s termination from the company, Bungie released the following statement:
“For more than a decade, Marty O’Donnell filled our worlds with unforgettable sounds and soundtracks, and left an indelible mark on our fans. Today, as friends, we say goodbye. We know that wherever his journey takes him, he will always have a bright and hopeful future.We wish him luck in all his future endeavors.”
Having worked on major game soundtracks like Lightning Returns: Final Fantasy XIII and God Eater 2, Video Game Orchestra has made a name for itself in the industry in recent years.
Less than an hour ago, the group’s Berklee-trained frontman Shota Nakama announced the creation of SoundtRec Boston, a production company that he reportedly hopes will advance creativity in film, games and other mediums moving forward.
According to Nakama, who made the announcement less than an hour ago, the new company will work to provide musical accompaniment for future projects on a contractual basis. He also cited a need to bridge the perceived gap between Eastern and Western composers.
“We can coordinate any instrumentation from a soloist, string quartet to full orchestra, choir, rhythm section or even big band in any style of music with the most highly acclaimed musicians,” Nakama wrote on VGO’s Facebook page. “Upon your request, we can also provide supervisors, composers, arrangers, orchestrators, engineers and lyricists to help accomplish your projects.”
Nakama went on to say that he hopes to facilitate collaborations between as many musical talents as possible and to heighten the presence of recording opportunities in Boston.
Ultimately, SoundtRec Boston would provide a more accessible way for would-be filmmakers and game creators to combine their talents with composers, according to Nakama.
Combining the sensibilities of both Eastern and Western game composers has worked out exceptionally well in the past. Brave Wave, a Tokyo-based production company, has already released several albums featuring the likes of Manami Matsumae (Mega Man, Mighty No. 9), Keiji Yamagishi (Ninja Gaiden), Grant Henry (Metroid Metal, LONELYROLLINGSTARS) and Eirik Surhke (Spelunky).
At the moment, SoundtRec Boston is accepting contact information for prospective clients.
That’s it, everyone. Shut it down. Infinity Ward’s busted the multiplayer announcer game wide open.
Earlier today, the company behind the Call of Duty series (sans its actual creators Vince Zampella and Jason West) revealed that revered rapper Snoop
Lion Dogg will announce player’s actions in a new downloadable multiplayer voice pack.
As you’ll see/hear in the trailer after the jump, players will soon get the chance to hear the 42 year-old rapper call squadmates a “brother from another mother” while calling a ballistic vest some “fine-ass threads.”
According to Snoop, Infinity Ward provided him with his lines, though he said he was able to add a little bit of his trademark “Snoop-ism” to the mix.
This may not be the first time the man who wrote “Gin & Juice” took a step into the gaming world, but it’s certainly the one that makes the most sense. In recent years it seems like Snoop’s been trying to become more and more relevant through the use of more modern entertainment avenues.
How it took this long to get Snoop Dogg to lend his voice in this capacity, however, I don’t know.
The aforementioned multiplayer voice pack will be available on Xbox Live on April 22. Other platforms can expect to get Snoop’s instantly recognizable voice at a later date.
Well hello there. Stay a while and listen of the return of the Pixelitis Podcast. It’s a tale of a month’s hiatus leading up to arguably the biggest gaming convention on the East Coast – PAX East.
On this, our triumphant return, travel-weary hosts Andrew Martins, Patrick Kulikowski and Karen Rivera share their experiences from their past weekend in Boston, including the games they played and the news they heard/witnessed.